Ambrus
Explorer
My DM has graciously accepted to consider allowing my 1st level sorcerer character to take a tiny-sized gimped air elemental as a familiar. The plan is to advance the elemental to a standard small-sized elemental once I take the improved familiar feat at 5th level. As such, I've tried stating out a tiny air elemental, taking away one of its bonus feats, reducing its ability scores, and dispensing with its additional hit dice, skill points and special abilities as detailed below. My question, does this seem comparable to a standard animal familiar? It's main benefits is the ability to speak one language (auran) much as a raven and its darkvision 60 ft. comparable to a bat's blindsense. To try and balance it out, it also wouldn't grant any skill bonuses to my sorcerer. Is it still too strong or just right?
Tiny Air Elemental
N Tiny outsider (air, elemental, extraplanar)
Init +2; Senses darkvision 60 ft.; Perception +4
Defense
AC 16, touch 14, flat-footed 14 (+2 Dex, +2 natural, +2 size)
hp 6 (1d10+1)
Fort +3, Ref +4, Will +0
Defensive Abilities air mastery; Immune elemental traits
Offense
Speed fly 60 ft. (perfect)
Melee slam +5 (1d3–2)
Statistics
Str 6, Dex 15, Con 12, Int 2, Wis 11, Cha 11
Base Atk +1; CMB –3; CMD 7
Feats Flyby Attack, Weapon FinesseB
Skills Fly +14, Stealth +14
Tiny Air Elemental
N Tiny outsider (air, elemental, extraplanar)
Init +2; Senses darkvision 60 ft.; Perception +4
Defense
AC 16, touch 14, flat-footed 14 (+2 Dex, +2 natural, +2 size)
hp 6 (1d10+1)
Fort +3, Ref +4, Will +0
Defensive Abilities air mastery; Immune elemental traits
Offense
Speed fly 60 ft. (perfect)
Melee slam +5 (1d3–2)
Statistics
Str 6, Dex 15, Con 12, Int 2, Wis 11, Cha 11
Base Atk +1; CMB –3; CMD 7
Feats Flyby Attack, Weapon FinesseB
Skills Fly +14, Stealth +14