Tired of Waiting: Star Wars Saga game

Since your at it, would you mind throwing a stat bloc together for me to work with. That would be great! ;)

I will want a force tree or two, possibly something that will help me as a pilot or mechanic, and possibly in combat. I do not think I will be the social type, but be someone that can get stuff done.

I think that possibly starting with a dark side point might be interesting, especially from the RP perspective for when I am found. I am have not looked at the rules at all yet, so I do not know how possible this is. The point is most likely gained from killing some one to protect himself, not necessarily in self defense, but as a method of preemptive protection, perhaps in the process of taking care of a swoop racing opponent who greatly angered him.

He will be young (20 or so), moody, bitter, cynical, and distrustful. :heh:
 

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Ughtilaw Sl'svught, Male Ithorian Scoundrel/Soldier

Character Stats
[sblock]
Code:
Medium Male Ithorian Scoundrel 3/Soldier 3, CL6
[B]Height:[/B] 1.9m 	[B]Weight:[/B] 90k 	[B]Age:[/B] 20
[B]Destiny[/B] 1; 	[B]Force Points[/B] 8 (d6)
[B]Init [/B]+1; 	[B]Perception[/B]: (Force); [B]Use the Force:[/B] +15
[B]Languages:[/B] Basic, Ithorian, Gamorean, Gungan
[COLOR=Sienna]–––––––––––––––––––––––––[/COLOR]
[B]Defense[/B]	Reflex: 18 (flat-footed 17); Fortitude: 18; Will: 21; 
[B]Hit Points:[/B] 42 	[b]Threshold:[/b] 18
[COLOR=Sienna]–––––––––––––––––––––––––[/COLOR]
[B]Speed[/B] 	6 squares
[B]Base Attack Bonus:[/B] +5, Grp +5, Rng +6
[B]Melee:[/B] 
[B]Ranged:[/B]  
[b]Atk Options:[/b] Bellow, Force Stun, Mind Trick, Point Blank Shot, Precise Shot,
 Sever Force

[COLOR=DarkOrange][b]Special Abilities [/b][/COLOR]
[B]Force Powers Suite: [/B](Use the Force +15): Farseeing, Force Stun, Mind Trick, 
Sever Force

[b]Bellow:[/b] D20 + CL vs Fort in 6 sq cone - 3d6 dmg/half : Ithorian -1step 
        1d6/additional step on the condition track
[B]Demolitionist [/B](+2 Dice Damage); 
[B]Indomitable: [/B]1/d +5 steps on the condition track
[b]Survival Instinct:[/b] may reroll survival checks

[COLOR=Sienna]–––––––––––––––––––––––––[/COLOR]
[COLOR=DarkOrange][B]Abilities:[/B][/COLOR] Str 10, Dex 12, Con 11, Int 14, Wis 16, Cha 14
[COLOR=DarkOrange][B]Talents:[/B][/COLOR] Demolitionist, Force Pilot, Force Perception, 
Indomitable, 
[COLOR=DarkOrange][B]Feats: [/B][/COLOR][*Ra]Skill Focus (Know: Life), [L1] Force Sensitive, 
[L3] Skill Focus (Use the Force), [L6] Force Training (Farseeing, Mind Trick, 
Sever Force, Force Stun), [Scou2] Vehicular Combat, [Sol2] Precise Shot

[Sc1] Wpn (Pistols and Simple Weapons) [So1] Light Armor

[COLOR=DarkOrange][B]Skills: [/B][/COLOR]
*Force Perception
*Force Pilot
Use the Force 	15: [+2 Chr] [+5 Trained] [+5 SF]

Gather Info 	10: [+2 Chr] [+5 Trained]
Know (Life) 	15: [+2 Int] [+5 Trained] [+5 SF]
Know (Tech) 	10: [+2 Int] [+5 Trained]
Mechanic 	10 : [+2 Int] [+5 Trained]
Pilot 		9: [+1 Dex] [+5 Trained]

[COLOR=DarkOrange][B]Possessions: [/B][/COLOR]

[COLOR=Sienna]–––––––––––––––––––––––––[/COLOR]
Experience 10,000
[sblock]

HP 42 BAB +5 Melee: BAB+0 Ranged: BAB+2
Race: Ithorian Height: 1.9m Weight: 90k Sex: Male

Spk: Basic, Ithorian, Gamorean, Bothan

Ref 19 (flat-footed 17) - 10 + CL + [+2 Class] [+2 Dex]
Will 21 - 10 + CL [+1 Class] [+3 Wis] [+2 Rac]
For 18 - 10 + CL [+2 Class] [+0 Con]

Str 9 - 1 +1 Level
Dex 13 - 5 -2 Racial +1 Level
Con 11 - 3
Int 14 - 6
Wis 14 - 6 +2 Racial
Chr 12 - 4 +2 Racial

Skills
Force Pilot,
Force Perception,
Use the Force [+2 Chr] [+5 SF] [+5 Trained]

Mechanic [+2 Int] [+5 Trained]
Know (Life) [+2 Int] [+5 SF] [+5 Trained]
Know (Tech) [+2 Int] [+5 SF] [+5 Trained]
Gather Info [+2 Chr] [+5 Trained]
Stealth [+2 Dex] [+5 Trained]

Feats
[Ith] Skill Focus (Know - Life Sciences)
[L1] Force Sensitive [L3] Skill Focus (Use the Force)
[L6] Force Training (Mind Trick, Sever Force, Far Seeing, Force Stun)

[Scou2] Vehicular Combat [So2] Precise Shot

[Sc1] Point Blank Shot [Sc1] Wpn (Pistols) [Sc1] Wpn (Simple Weapons)
[So1] Light Armor


Talents
Soldier - Commando: Demolitionist (+2 Dice Damage); Indomitable: 1/d +5 steps on the condition track

Scoundrel: Force Pilot, Force Perception

Misc
Increased Will: +2 Will Defense
Bellow: D20 + CL vs Fort in 6 sq cone - 3d6 dmg/half : Ithorian -1stepÂ
1d6/additional step on the condition track
Survival Instinct: may reroll survival checks [/sblock][/sblock]

History
[sblock]Ughtilaw, sometimes referred to as 'Ugh' or 'U', or by those less inclined to him 'Ugly'. Ughtilaw was born on the Ithorian homeworld and was brought here when his parents immigrated to work with the mining operation. His parents always seemed ill at ease and a little bit jumpy. They never liked working or living here and were quite adverse to leaving. They always did not like Hutts and spit at every mention of them.

His parents were killed when he was younger be some Rodian thugs from a competing mining corp. He was coming home from a friends house as he saw the Rodians flee and then saw the dead bodies of his parents. He was stunned and did not know what to do. He stood there for a long time just staring blankly and not knowing what to think or do, wondering if the illusion would just cease and everything would be alright.

After a few hours of this he just left his home and never looked back. He threw himself in with local gangs and became very involved with swoop racing. He became very good and found that he had a knack for it. He raced with reckless abandon, not caring if he lived or died. He just raced.

A human man approached Ughtilaw one day and said that he knew who killed his family and would tell him if he wanted to know. Ughtilaw did want to know, so very much. The man told him that if he was to tell him that the Ithorian would be debted to him and and Ughtilaw did not care - he agreed.

Ughtilaw did what research he could to verify the mans claims and they were correct. He Found them, confronted them with their crimes and in the ensuing combat killed them all. In revenge he found no solace and knew not what to do from there. He did not know why they did or if anyone had ordered them to.

The man came back to him and offered him a future working for the Gungan smuggler, Garlin Sun, working as a free-lance hired pilot. The primary jobs will be ferrying Kolto from hidden kolto harvesting facilities deep under the surface of Manaan. He agreed and has been working with him ever since. Ughti has been trying to move his way up the chain but has been rebuffed in his efforts which definitely displeases the Ithorian.

He frequently work with Wyallt, an Mandalorian warrior and Lieutenant of Garlin Sun. At any given time, Sun has a ship in the docking bay waiting to smuggle stolen goods off-planet...Sun has frequently denied his requests to get to pilot one of the transports and to be hired as full-time work.[/sblock]
 
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FreeXenon:[sblock]A few things:
No offense, but I find your formatting really hard to follow. I think I figured everything out though.

Defenses: [sblock]They equal 10+heroic level+ability score+class bonus+race bonus.
So for you they should equal Ref 19 (flat-footed 17), Fort 18, Will 21[/sblock]

Ability Scores: [sblock]You do get 2 points at level 4, 8, etc. for ability scores, but they must be placed in different scores each level. You can't just raise one score by 2. That will change your ability scores.[/sblock]

Feats: [sblock]Force Training: as cool as it is to be tempted by the dark side, I would reconsider getting both Force Lightning and Sever Force as trained powers. Sever Force can't be used if you have any dark side points, and Force Lightning grants dark side points, period.

Bonus Soldier Feat: If you are planning on using very much in the way of blasters, precise shot wouldn't be a bad thing, as you will have at least two PCs in your party who use lightsabers and will therefore be in melee frequently.[/sblock]

Talents: [sblock]Force Pilot makes your training in Pilot pretty worthless. Feel free to select a different trained skill.[/sblock]

Everything else looks great, just finish up your character and write me up a brief character history.[/sblock]
 

I would like all of you to revise your character histories with the following tid-bits in mind.

Ikari Taelunn and Tycho Arundel[sblock] You are both IN! I would like for the two of you to realign character histories to come out as brothers. If this requires a change in last name, so be it. You both know the other is a Jedi/Imperial Knight. Neither of you are from Manaan[/sblock]

Ikari[sblock] You are the Imperial Knight adjunct to the Imperial forces here on Manaan. You split your time between the Star Destroyer Tarkin and the Imperial Headquarters, set up in the old Manaan Assembly chambers in Ahto City. You are equipped with Imperial Knight armor, a standard-issue silver lightsaber, 5 stun grenades, an all-temperature cloak, binder cuffs, a Utility Belt, a bandolier, and a hip holster for your lightsaber[/sblock]

Tycho[sblock] You are the apprentice to Jedi Master Todlo Kaas, a Duros Jedi Master known for being extremely insightful through the force, and a near master of Sense techniques. In his meditations he recently discovered a powerful force-adept who is walking the line between light and dark, and he seems to think it is important that the tow of you get to him and offer him Jedi training. You left the Jedi Praxeum on Ossus about 2 weeks ago, and arrived here on Ahto city two days ago. The ship you came in was the Jedi Transport Yavin II. You are equipped with Jedi Robes, a training lightsaber, an all-temperature cloak, a Utility Belt, a concealed holster for your lightsaber, and an aqua breather[/sblock]

Wyallt[sblock]You are IN! Congrats. You are a lieutenant for the Gungan smuggler, Garlin Sun, who is stationed in an old warehouse/docking bay in Ahto city. You work as a hired gun and an extra set of eyes. Mostly Sun exports stolen or unauthorized kolto harvests, but recently he has been trying to find a rebellion against the Imperial occupation to outfit with imported arms. You frequently work with (FreeXenon's character), an Ithorian pilot and smuggler who also works for Garlin Sun. At any given time, Sun has a ship in the docking bay waiting to smuggle stolen goods off-planet...frequently these ships masquarade as passenger transports.[/sblock]

FreeXenon[sblock] You work for the Gungan smuggler, Garlin Sun, who is stationed in an old warehouse/docking bay in Ahto city. You work free-lance as a hired pilot, usually ferrying Kolto from hidden kolto harvesting facilities deep under the surface of Manaan. The Kolto is then exported by Sun on transports masquerading as passenger ships. You frequently work with Wyallt, an Mandalorian warrior and Lieutenant of Garlin Sun. At any given time, Sun has a ship in the docking bay waiting to smuggle stolen goods off-planet...Sun has frequently denied your requests to get to pilot one of the transports and for you to be hired as full-time work.[/sblock]
 

I'll change his name to Tycho Taelunn.

I see him as Ikari's younger brother. As children, Tycho idolized Ikari, and it was his elder borther's induction into the Jedi Order that inspired Tycho seek the same. When Tycho learned that Ikari had left and joined the Imperial Knights he was devestated and for several years indulged in lurid rescue fantasies in which he found Ikari and brought him back to the true path. As Tycho has aged and grown in the force, Master Kaas has helped him to see that Ikari must choose his own path, and Tycho has come to accept this - more or less. When confronted with his brother, he will likely be circumspect, but pained.

I would imagine that Ikari would see Tycho as fairly weak-willed and pathetic - his staying in the Order which Ikari found so conservative and boring would likely be final proof his lack of imagination. Or whatever. Dumb kid brother. What does he know about anything?

Anyway: where Ikari is brash and daring, Tycho is small, physically weak, and much less dashing.
 

Questions on Force Talents

I have a question about talents such as Force Pilot and Force Perception. I am worried that if I am affected by Sever Force or in the presence of and Ysilmari (the lizard things that emanate and null force effect that I will no longer be able to use those skills if I am not specifically trained in them. Paranoid - a little.

Does the write up of the Force Pilot and Force Perception mean that I gain Pilot and Perception as trained skills in addition to what I already have, and would that be complete dependent upon access to the force?
 

Just a timeline question so I can get my continuity right; we're within weeks of the end of the Galactic Alliance as a legitimate government and the massacre on Ossus, right?
 

Yes, we are, but as far as you know or have heard, neither of those things has happened yet.

FreeXenon: No, you don't gain training in those skills, so having both could help you out if/when you are ever severed from the force or in the presence of Yslimari (or however that's spelled). That said, you can still make both Pilot and Perception checks untrained at 1/2 level+ability score.

There is some benefeit to having both skills trained though.
 

OK, I have updated my previous character block with a better formatted and updated character block. I took a lot of your suggestions. I adjusted the Ability Scores a little bit as well.

Thank you! Please take a look at it again.


I am going to need some equipment. I have some small things I still need to fill out, other than than I should be close to kind of ready'ish.
 

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