Blackmoor_Film
Explorer
I am just offering suggestions.
I wasn't trying to jump down your throat.
I say that about DM'ing being competitive, because so many people seem to think it is a contest, so I was speaking just in general terms. Every session is different based on who plays.
Yet my core idea is still to just do a one off and go crazy with it and see what happens.
I try to use special words, I will highlight them here:
Anyone who has a set of rules should try to DM at least once. My experience is that it is easy to over think it.
You have a world? Well, maybe all you need is a one level dungeon.
Your players bailed out after 3 days of working on characters? Maybe you need to start beginners faster.
Dm'ing isn't a competitive art, it's just something one does and learns from. And perhaps being a DM sometimes, will give you a greater appreciation for other DM's when you play again.
If you think in terms of a one off game, you can have more freedom as a DM. I like giving people 2 characters in a one off. And I will even say something like: ok, everyone gets 40k experience points to play with. I also tell them: since this is a one off, we're gonna be playing in a super deadly way. No cake walk!
All meant as suggestions.
I wasn't trying to jump down your throat.
I say that about DM'ing being competitive, because so many people seem to think it is a contest, so I was speaking just in general terms. Every session is different based on who plays.
Yet my core idea is still to just do a one off and go crazy with it and see what happens.

I try to use special words, I will highlight them here:
Anyone who has a set of rules should try to DM at least once. My experience is that it is easy to over think it.
You have a world? Well, maybe all you need is a one level dungeon.
Your players bailed out after 3 days of working on characters? Maybe you need to start beginners faster.
Dm'ing isn't a competitive art, it's just something one does and learns from. And perhaps being a DM sometimes, will give you a greater appreciation for other DM's when you play again.
If you think in terms of a one off game, you can have more freedom as a DM. I like giving people 2 characters in a one off. And I will even say something like: ok, everyone gets 40k experience points to play with. I also tell them: since this is a one off, we're gonna be playing in a super deadly way. No cake walk!
All meant as suggestions.

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