Saeviomagy
Adventurer
How does "used to prop up classes" translate to "is used to have fun"? I'm talking about people saying "oh, doom and gloom, the battlemind is dead!".Which shows that people, for whatever reason, enjoy having a valid MBA, even if it's only used once every third encounter. So since people like this feat to increase their fun that needs to be nerfed?
Now, I personally don't think that the fix has that effect in the slightest, however the underlying issue is that (supposedly) the feat is required for any battlemind who wishes to be an effective defender. In other words, a single feat is propping up a class that sounds like it has some serious issues.
I'm not arguing that this is the correct nerf to make, or will solve the issues at hand, merely saying that this feat is not the flawless paragon of balance some people are trying to make it out to be.
Now you're just being silly.Also almost every weapon based class takes weapon focus at some point. It should better be nerfed. And toughness is also taken way too often, better half it too.