UngeheuerLich
Legend
Hey, most surely prediction...
i meant... sherlocks tricks...
sherlock holms:
martial striker
abilities:
-predicting strikes: you may use int instead of strength for base attacks
-hunters quarry
-sherlocks tricks
planned strikes:
move action:
shift 2 squares, until the end of your turn, and deal wisdom modifier extra damage on a hit.
simple class design. Lets call it essential.
Why is it better than:
at-will power: predicting strike: int vs AC, [w] + int + wis damage?
if you feel like building a fighter/sherlock, you could go strength and wisdom and still use those abilities. Also a very viable character. Still perceptive, but uses raw strength. You are much more flexible in character design.
And the Warlord likes you and you can also charge!
i meant... sherlocks tricks...
sherlock holms:
martial striker
abilities:
-predicting strikes: you may use int instead of strength for base attacks
-hunters quarry
-sherlocks tricks
planned strikes:
move action:
shift 2 squares, until the end of your turn, and deal wisdom modifier extra damage on a hit.
simple class design. Lets call it essential.
Why is it better than:
at-will power: predicting strike: int vs AC, [w] + int + wis damage?
if you feel like building a fighter/sherlock, you could go strength and wisdom and still use those abilities. Also a very viable character. Still perceptive, but uses raw strength. You are much more flexible in character design.
And the Warlord likes you and you can also charge!