FrogReaver
As long as i get to be the frog
Depends on the dm
Roleplay/Intrigue based sessions and Exploration based sessions require more input. There has to be important and relevant details to discover for exploration to be meaningful. Same for intrigue - thought has to go into what the NPC wants and how they will behave.
I'm wondering why this is even relevant since players aren't doing the prep? The first time a player tries to tell me how to prep my game, that's one less player at the table. I don't get to tell them how to RP their characters and they don't get to tell me how to prep or run my games.I’m interested to know what expectations players have of their DMs. Rather than what DMs think they should have to do (or not have to do)
The bolded is where I fail.As a GM, I find the social/intrigue work better with the least prep. If I try to plan out a lot of things, they are doomed fail (or I might try to force it, which has never gone well). Stick with a short list of motivations and resources for the major players and then wing it based on the players' actions.
I usually don't define why group X hates group Y or who did what, so that when the PCs inquire I can get sympathy or a rise out of players as needed.
Be zen, have no desires of my own, be true to the NPCs motivations, make up minions as needed based on the "resources" constraint, and always write down their name/race/faction to maintain versimilitude.
You're overanalyzing this - players are allowed to have preferences on what type of DMs they like, and he's just asking what style people enjoy moreI'm wondering why this is even relevant since players aren't doing the prep?