To RoytheOdd, here's a thread for questions and answers

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Does the Bard get anything else other than more Bard Songs, 6 skill points, and the ability to cast spells with no spell failure in light armor?
 

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Li Shenron said:
57. Is there anything new to Wizard/Sorcerer progression chart that gives sense not to take a PrCl, beside Familiar?


Except Familiars and Bonus Feats (for Wizards) no.

58. Is Scry function included into Spellcraft, or are scrying spells using a new mechanic?

The subject is now allowed a saving throw (Will Save).

59. Is Animate Object on the Wiz/Sor spell list?

Nope, Bard 6/Chaos 6/Cleric 6

60. Are there changes to the Armors chart? What about Shields bonuses? Changes to Tower shields?

The Armor chart looks the same to me, if there are any changes they're minor. If you scroll up a bit you'll see the answer to the shield question.

61. Are there rules for improvised weapons (throwing rocks, torch)

Basicly it just tells you to find an approximate match on the weapon's list and that all IWs are Crit 20/x2

62. Is any racial weapon added to the equipment chapter?

Nope, I was kinda hoping for the Elven Fineblade too.

63. Does every class get Craft(Alchemy) as a class skill?

Yes.

64. How does Improved Turning work?

You're effectively 1 level higher for turning purposes.

65. Which weapon special materials are listed in the equipment section?

Looking through the section and the index I'm not finding Materials anywhere. It's possible that that's covered in the DMG.

66. Are there still multiclassing restrictions for Paladins and Monks?

Yep, sorry.

67. Are there changes to classes alignment restrictions?

Barbarian and Bard are any non-Lawful
Druid is any Neutral
Monk is any Lawful
and Paladin is Lawful Good.

68. Does the Monk unarmed BAB still not stack with the (unarmed) BAB from other classes?

No, they stack just fine now. There is no longer a seperate BAB for armed and un-armed monks.
 

109.) Does the enervation spell allow a saving throw now, or has its effect or level been modified in any way? I'm really hoping that they toned it down.
 

Kyamsil said:
69)What are the new medium sized monk unarmed damage dice values?


1-3: 1d6
4-7: 1d8
8-11: 1d10
12-15: 2d6
16-19: 2d8
20: 2d10

70)Any changes to stunning attack?

It's the same except that instead of giving everyone +2 Attack when targeting the stunned character he just gets -2 AC.

71)You mentioned that they could swap stunning attack for Improved Grapple, how does that feat work?There have been different versions of it on OA and Unnaproachable East.

All it does it make it so you don't provoke AoO when starting a grapple.

72)Any new special abilities for monks?

Dosn't look like it, other than the Feat choice thing.

73)How does the new Ki Strike work?

At 4th level it counts as a Magic weapon, at 10th it counts as a Lawful weapon, and at 16th it counts as a Adamantine weapon.
 

Re: Re: Re: To RoytheOdd, here's a thread for questions and answers

Galor said:


I don't suppose you could give us the table? I'm starting in a new campaign in just over a week, and the DM allows the new druid. So that table might come in handy...;)

1-2:
HD+0 AC+0 Str/Dex+0 Bonus Tricks 1 Link (+4 Wild Empathy and Handle Animal checks), Share Spells

3-5:
HD+2 AC+2 Str/Dex+1 Bonus Tricks 2 Evasion

6-8:
HD+4 AC+4 Str/Dex+2 Bonus Tricks 3 Devotion (+4 Save vs. Enchantments)

9-11:
HD+6 AC+6 Str/Dex+3 Bonus Tricks 4 Multiattack (if no multiple attack forms the creature gets an addition strike at -5)

12-14:
HD+8 AC+8 Str/Dex+4 Bonus Tricks 5

15-17:
HD+10 AC+10 Str/Dex+5 Bonus Tricks 6 Improved Evasion

18-20:
HD+12 AC+12 Str/Dex+6 Bonus Tricks 7
 

Plane Sailing said:
74) Metamagic feat: Widen Spell what does it do and what is the spell level cost (curious as to whether it has changed from the excessive cost in earlier incarnations)

Actually I'm not finding Widen Spell in the original PHB. But the one in 3.5 Doubles the area of Burst, Emanation, Line, and Spread Shaped spells at the cost of 3 Levels.
 


110) "A druid of 4th level or higher may select from alternative lists of animals (see the sidebar)."
Could you post this sidebar and what the level adjustment for these animal is ?
 

RigaMortus said:
75) Has the Whip changed at all? I know there was talk about making it a melee weapon with Reach (instead of a Ranged weapon with a limited 15' range)...


Yeah, it's no longer a Ranged Weapon and it is considered a Reach weapon, but you don't treaten the 15' area and you still provoke an AoO when using it.

76) What other "new" weapons did they add, if any?

Spiked Shield is now included in the Martial Weapons and I don't think the Sai was in 3.0. Other than that I don't see anything new, but I don't remember exactly what Polearms were in the original.

77) How do Tower Shields work now? They used to provide cover, but the rumor I heard was that they will change them to just give a +3 bonus to AC.

You'll find the answer on Page 3.

78) Do Bards get any special abilities as they level up (like the Ranger now does)? I mean, besides spells and songs...

No, dosn't look like it.

79) Can you tell us what the Ranger's spell list is like? Do they get Cat's Grace, Bull's Strength, "Archery" related spells, Magic Weapon? Those all would seem important for a Ranger (using spells to enhance his archery/weapon abilities).

The do get the animal buff spells but no Magic Weapon.
 

Re: 5 questions

Devilkiller said:
80. What is the duration of the new +4 AC Shield spell? (I'd heard somewhere it lasted all day, but maybe that's just a rumor)

1 Minute/Level

81. Do monks get Craft as a class skill?

Yes

82. The monk apparently has an improved flurry which grants two extra attacks per round - at what level is this ability gained?

The extra attack comes at 11th level.

83. can the monk still flurry with monk weapons?

Yes, and they define that you can freely choose wether any given strike is with the weapon or a body part.

84. Does Divine Power still grant an 18 Strength? [/B]

No, it's now a +6 Enhancement bonus to Str and +1 HP/caster level.
 

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