To RoytheOdd, here's a thread for questions and answers

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spellfilcher1 said:
222)What does the Awaken spell do and how does it interact with the progression of animal companions based off the druids level?

It grants trees and animals 3d6 Int (trees also get 3d6 Wis and Cha animals get +1d3 Cha and 2 HD). Awakened Animals may not act as Animal Companions, Familiars, or Special Mounts.
 

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Scarbonac said:
224) OK, I'm trying too follow along like a good boy, but wading through so many posts has taken its toll on my brains; are druids limited to only one animal companion at a time now?


Yes, it's similar to Familiars in that respect.
 

Westwind said:
225) What are the Paladin's skills? I'm really curious to see if Sense Motive and Spot were added.

Concentration, Craft, Diplomacy, Handle Animal, Heal, Knowledge (Nobility and Royalty), Knowledge (Religion), Profession, Ride, and Sense Motive.
 

RigaMortus said:
On Inspire Courage... What kind of bonus does it provide? Do multiple Inspire Courages stack? Can two level 1 Bards sing Inspire Courage and get a total of +2 to hit and damage (+1 from each Inspire Courage going on)?

+1 Att and Dmg and +1 vs Charm and Fear with an additional +1 to everything for 8th level and every 6 levels there after.

There's nothing that I can see as to wether or not they stack with other bards.
 

X) Have the prereqs on Improved TWF (9bab) and Greater TWF(15bab) changed? Worded another way, do ranger have a definate advantage in the TWF area getting those feats at 6 and 11?

X+1) The regenerate(Currently Cleric L9) spell has greatly increased in level, what does it do now?

X+2) Looks like healing circle(cleric L5) has been removed, can you confirm?

x+3) Re: Identify and Analyze Dweanomer. Identify now only every does one magic item, but identifies it completely, or does it still just reveal the lowest level effect. Does Analyze D effect more than one item or is it still only one item? What seems to be the advantage to Analyze?

Thank you for your time.
 

RigaMortus said:


Isn't giving them Improved Disarm a little ridiculous? I mean, their unarmed attacks are already considered Tiny. It doesn't seem worth it to me to try and Disarm as a Monk (unless you trying to disarm a dagger).

Has there been any revisions to Improved Disarm?

How about a revision to a Monk disarming with his unarmed attack? Something like, "treat the Monks unarmed attack as a medium weapon for purposes of disarming" would be nice... Or give them a +4 to disarm since they are training in it??? Anything?

No revisions to disarming that I can see in either the feat description or the monk section.
 



Delemental said:



Fighter attacking with longsword 1-handed, no PA: 1d8+4

Fighter with longsword 2-handed, no PA: 1d8+6 (4x1.5)

Fighter with longsword 1-handed, with PA: 1d8+9 (4+5)

Fighter with longsword 2-handed, with PA: 1d8+16 (4x1.5 + 5x2)

Does this look right?

Yes, although you probably should have used Bastard Sword in your example since it is a 1 or 2 handed weapon (I've never really paid attention to wether you can use normal 1 handed weapons 2 handed)
 

ShadowStar said:


+1 Att and Dmg and +1 vs Charm and Fear with an additional +1 to everything for 8th level and every 6 levels there after.

There's nothing that I can see as to wether or not they stack with other bards.

Let me ask this... Does it say the +1 is a morale bonus? Cirumstance Bonus? Luck Bonus? anything like that? If it simply says "bonus" then it is an unnamed bonus and it SHOULD stack with other unnamed bonuses. Thus 2 Bards could sing Inspire Courage the the effects would stack.
 

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