KarinsDad said:
Actually, it is not just Demons and Devils.
A low level Orc Shaman can do some serious damage with a single Dispel Magic (I've wondered why Adepts cannot cast Dispel Magic, seems like a natural spell for them).
I ran a Dwarven Illusionist who loved to buff up and duke it out, just like the Fighters in the group.
He did real well until we had a long range encounter (800+ feet) where he ran up (Expeditious Retreat) to a half dozen Orcs and an Orc Shaman. Since the rest of the PCs were in armor and shooting missiles at the Orcs, he was way out in front of them.
The Orcs dropped their bows and surrounded him. Normally, this is not a problem for him. However, the Shaman cast a Dispel Magic on him and he suddenly lost his Expeditious Retreat, Mage Armor, and Mirror Image (he hadn't had time to cast Endurance or Cat's Grace yet). All 3 spells disappeared and he suddenly had a much lower AC, no images to bleed off attacks, and he could no longer run away quickly enough. Even though he had the Tumble skill and could get out, they could quickly surround him again without the Expeditious Retreat.
Opps.
In one round, he was lying unconscious on the ground.
Nice. Sounds like something my DM would do. I play a "battle wizard" currently with a level of cleric and a level of fighter, but have now taken 7 levels of wizard. I have learned that no matter how buff I can make myself, or my fellow PC's, there is a major problem when any of us get separated.
A good DM will continue to challenge players and find interesting encounters that can't just simply be overcome by "buffing", lots of magic items, higher skills, etc. Especially, if the DM has been careful to balance out the amount of treasure, and magic items doled out to the players in the first place.
There is an old adage: "There is always something bigger"