Todd's FR adventure: On the Merchant Road. Part I


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"Well since the treelovers have objections, perhaps we dwarves will go down first as we can see in the dark, and since the corridor is fairly wide we could charge in... or someone has some magic that can take out our foes quickly just like that spell that summoned the vines?" Krug suggests.
 

Aravalir seconds Krug's plan. "If there's a way you can get some light down in there, too, I'll be next through. Our best chance is levelling the playing field, at least I think."
 

"All right... remember... charge in RIGHT after and no pussy footing!" Krug says, eyeing his companions warily. He arms his crossbow and descends into the darkness, using his darkvision to make out what he can.
 

Kajamba Lion said:
Aravalir seconds Krug's plan. "If there's a way you can get some light down in there, too, I'll be next through. Our best chance is levelling the playing field, at least I think."

"Perhaps I can help,"says Torillan. Slinging his bow, he bends down to pick up a small tree branch from the ground. He waves his other hand and says "Lumens", then touches the tip of the branch, which begins to glow.

OOC: - Torillan is now unarmed, holding only the light source as we decend.
 

Aravalir grins at Torillan — "That's got a certain aesthetic appeal to it. And practical, too." Slinging his bow, he unsheathes his rapier and gets ready to follow the dwarves down.
 

Determined, the party follows the dwarves down the stairs and into the hall. After a few feet Krug sees a pit as wide as the hall 20' long with a single 5' bridge spanning the length to the opposite side. The hall continues another 25' to a pair of double doors. On the other side of the pit, there are six goblins using a couple of large tables as cover (and as barracades), behind them a pair of orcs stand commanding them. One of the orcs has a crossbow bolt sticking out of him. Only those with darkvision and see them though.

As soon as you see them they see you (Krug). The uninjured orc barks a command and all the Goblins launch a flurry of Javalins at you. Most fly wide or short, but one knicks your shoulder ( A readied action to shoot at the first target within range - Krug- for one point of damage).

The new map is up, the light grey is what people can see with Torillians light and Killian's torch, only the dwarves can see the foes in the dark grey section.

Actions?
Next post on Wednesday.
 



Here goes nothing...

Krug takes out a flask of oil and hurls it at the table to the left. "Light? I'll give you light!"
 

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