Todd's FR adventure: On the Merchant Road. Part I


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reapersaurus said:
OOC: what weaponry do they all have that Killian can see now?

Orc 2: presently armed with a shortbow...but a greataxe is within reach.

Orc 1: is holding a greataxe

The goblins seem to have a limitless supply of javalins....anything else you cannot see behind the barracades
 
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Well then, for now, Killian will ready an action to move forward and intercept any foe that comes towards us, making sure to get an AoO on them.

If they throw javelins, he'll try to whack it out of the air with his spiked chain.
(Ya, I know it's not in the rules, that doesn't mean it shouldn't be tried) :)
 

Kajamba Lion said:
OOC: Can I fire over Kreeg with any sort of accuracy? If not, I'll have to duck in front of Killian to J2 and launch an arrow at the uninjured orc in the back.

"The light certainly worked, but now we have a bit of a problem...if they run, that fire's cutting us off."

"We'll worry about that if they start running," says Krug.
 
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Kreeg Fires a sling bullet at a goblin foe, but is defeated by the cover the overturned tables provide. (17 + 1 bless = 18 miss)

Krug fires his crossbow, but his luck seems to be failing, or the Orcs is working cause the bolt hits the wall just above the orc's head. (roll 9 +4 +1 bless = 14 miss)

Derek moves forward and fires his crossbow and kills one of the goblins. (16+3 +1 bless = 20 hit for 7 hps damage)

Hral moves and thorws his dagger at the goblin but, instead, the dagger lands solidly in the flaming door. *thunk* (7+1+1 bless = 9 miss)

Aravalir moves and shoots at the orc with the bow, and with sune's blessing, or maybe the aid spell, hits his foe and sends him to the ground. (12 +3 +1 bless = 19 hit for 4 points damage)

Killian moves forward and prepares for the gobs to come forward, but they seem content to stay behind thier protective barriers.

Saxon moves.

The gobs let another volley of javalins fly, two with great accuracy. Aravalir is hit for 5 points of damage, and Hral is hit for 4.

The wounded orc looks at his fallen comrad, looks at the party, looks looks at the orc again, looks at the party again, drops his great axe and begins to pull at the double doors behind him, though it looks like he is having trouble with it.


Initiative

Kreeg
Krug
Derek
Hral
Torillian
Aravalir
Killian
Saxon

And the gobs go last cause I rolled pitifilly low for them :(

Map is up as usuall.

Actions?

Nex update Monday.
 
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"Haha!" laughs Krug, seeing how the goblinoids are trapped. He takes a 5' step forward and shoots at the orc. "Did you think you'll escape us?"
 

Growling at the wound left by the goblin's javelin, Aravalir takes aim at the orc struggling with the doors, fires, and then slings his bow in preparation to engage the goblins.
 
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OOC: Holy crud! I didn't know Killian was up that far!
:)
OK...


Killian growls at the goblins behind their tables, and moves forward a bit to strike with his chain at Goblin 3.
He'll Cleave to Goblin 4 if successful.
He then strategically drops to the floor in G3/G4

OOC: What kind of cover do the tables provide? 1/4 cover (+2 bonus), like "standing behind a 3-foot wall"? Can Killian strike over them w/no penalty if he comes over the top?
If the Gobbos to the right have significantly better cover than the ones on the flaming left, he'd go forward 10' and strike at Goblin 6, Cleaving to 1 if successful.

More ideas: can he Charge thru either of the tables?
 

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