Todd's FR adventure: On the Merchant Road. Part I

Krug ties the goblin up with some rope. In goblin, he asks the prisoner. "Why did you attack the caravan? What is behind those doors? Where is the rest of the things from the caravan? Speak!" Krug takes out his handaxe and growls menancingly. He uses his stonecutting skills to learn as much as he can about the area, as well as check for traps.
 

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"Well, he seems to be able to talk in at least some language." Aravalir lets the people who can understand him deal with him, carefully keeping an eye on the situation in case anyone gets riled up. Aravalir waits to see what the clerics do before laying hands on anyone, including himself...
 

Krug said:
Krug ties the goblin up with some rope. In goblin, he asks the prisoner. "Why did you attack the caravan? What is behind those doors? Where is the rest of the things from the caravan? Speak!"

The goblin flinches at the last command, but replies.

We atack where Gorog sayz. Gorog sayz attack human carts, we attack! Gorog MIGHTY chief! Gorog take most things to magic room. Me not know where that is. Past doorz is room with more doorz. Gorog not let gobs go past that room. Bizet went past doors. Bizet said Gorog was not mighty and went anyway. Me not see Bizet since. Me think Bizet was eaten.



Krug takes out his handaxe and growls menancingly. He uses his stonecutting skills to learn as much as he can about the area, as well as check for traps.

This dungon looks well crafted and OLD. It is worn with use and there appears damage sustained from forces similar to earthquake (Natural or spell-like you cannot tell) The pair of double doors are iron and have no embellishments or markings, aside from signs the door has been forced open at least once before. There is a lock, though it appears to be broken. The door is now closed and looks to be a bit stuck. There are no traps that you can see.
 


Krug conveys what the gobbo said. "Something about Gorog, their chief. Beyond the doors are more doors and a 'magic room'."

"They're not a very bright race..."

Krug continues to question the goblin. "What is Gorog? An Orc? Human? Dressed as a mage?"

Krug says to the others, "Well doors are meant to be open. Looks like it'll take a few of us to budge it," he says.
 

OOC: Aravalir heals himself of 2 hp damage and walks around to the other side of the barricade. He slings his bow, so as not to upset the goblin or cause any problems.
 

Saxon pets Mzarem and looks at the large iron door.

"Our work is cut out for us, I would suggest that we deal with their chieftain to prevent other caravans being raided in the future, if its within our ability."
 

Krug said:
Krug conveys what the gobbo said. "Something about Gorog, their chief. Beyond the doors are more doors and a 'magic room'."

"They're not a very bright race..."

Krug continues to question the goblin. "What is Gorog? An Orc? Human? Dressed as a mage?"


The goblin looks as torillian, then back at Krug...

"Gorog no shaman, Gorog Mighty Orc Chief. Gorog smart. Gorog make deal, get power. Soon Gorog topple Many-Arrows...nothing stop Gorog now!
 

Krug conveys the rest of the information to the group. He continues to interrogate the Gob, shaking him from time to time, as all good interrogators do. ;) "Who Gorog make a deal with? Who is Many Arrows? You mean an Elf?"
 


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