Todd's FR adventure: On the Merchant Road. Part I

[Sorry, I was without Internet access for a few days.] Kiralin draws her bow and steps as far back as possible while still having a shot on the next door. She waits for someone to open it, and will fire on any baddies inside.
 

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The door opens into a large room 30x40' a feint shaft of light shines down from the middle of the cileing to highlight the center of the room. In which there is a slightly raised platform. all along the walls are racks and pegs that one could imagine holding a vast array of weapons. Now, all are empty. There are elvish writings carved along all the walls, along with carved depictions of battles and warfare.

Actions?

To save load-time I'm posting my maps on a web page. It and you're characters are there. If anyone has any questions let me know.

http://home.new.rr.com/schumacher4/merchant_road.htm
 





If nothing happens to Az or Saxon, Kiralin will walk in as well. She will stand so that she can look up at the light source, but she will NOT stand directly in the light. (Then she'll look at the light source.) If something happens to Az or Saxon, she'll respond when that something happens.
 

Saxon walks to the stone platform. Is is raised, perhaps a foot off the ground, with a few steps stretched all the way around it. There is a 15' wide white ring, faded and worn, painted upon it. You've seen/heard things similar to this in training halls and arenas all across Farun.

As Az reads the dialog, very old elvish, its a mix of combat technique and philosophy (Think Art of War type of stuff). In the carved diagrams you see elves fighting elves, and though any paint has long been chipped and worn away, there is no mistaking half of those elves on the wall are Drow. The writings are a manual on how to fight them.

Looking up into the ceiling Kiralin sees a shaft that looks like it goes all the way to the forest. The light is coming from the rising sun of the dawn.


Actions?
 

"How wonderful. An essay on how to defeat the Drow. Even in Father's lair I've heard tales of them. I should copy this down and keep it in my hoard." Az says.
 
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