• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

D&D 5E Tomb of Horrors!

"Your shadowy illusions fade just as quickly. It might be better to just trigger the trap and then dig out the rubble."

OOC: Pretty sure Illusory Reality only lasts a minute.
 

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OOC: Ah your right I could sort of bounce it? Maybe spam fabricate and build real supports? Do something funky with mold earth? Maybe I'm thinking to hard? I'm betting the thing is linked to the door opening? It didn't crash down before. Mage hand the door? Wait what if this entire tunnel is a trap!. Sorry miss read the door thing.


"Anyone find it odd that the ceiling hasn't collapsed yet? I threw fire at it yet it held firm... perhaps its linked to the door? A fake entrance a trap if you will.
Sorry if I am going to fast. I propose opening the door with magic, and see what happens.
 

"You might be correct. It would explain why there is only one body here. I can destroy the door with acid. It wouldn't take that many vials to get through the wooden door."

Korigan pulls a vial of greenish liquid from his satchel. He waits to see if anyone objects before he throws it at one of the doors.
 


Eve takes a quick step back from the entrance and surveys the cliff for any other entryways.

OOC: Passive is 21, let me know if you prefer an active roll.
 

Looking at the cliff side, Eve sees that the cliff is about 100 ft long, and this entrance is on the far west side of the cliff. It appears that it took quite a bit of digging and prodding to clear enough dirt and rubble from the entrance you found, but there is plenty of room along the cliff for other such entrances.


Sent from my iPhone using EN World
 


Korigan shrugs and places the vial back into his satchel. He then begins to move towards the east side of the cliff looking for any signs of another entrance.

[roll0]

[sblock=Mini Stats]
Code:
HP:     140/140     HD: 16D8            STR:  19 (+4)
Save:   Int/Con                         DEX:  14 (+2)
Resist: Poison                          CON:  18 (+4)
Prof:   +5                              INT:  20 (+5)
Passive Perception: 16                  WIS:  12 (+1)
AC: 18                                  CHA:  10 (0)
Init: +2

Darkvision 120 ft 

Spell DC: 18
Spell Attack: +10

Spell Slots
1st: 4 / 2nd: 3 / 3rd: 3

History +10 / Insight +6 / Arcana +10 / Investigation +10 / Theives' Tool +12
[/sblock]
 

Namfoodel sighs and begins excavating the cliff with mold earth.

OOC: excavating 5ft cubes at a time until he either A finds something. B runs out of spots to dig or C dies.

Sblock=stats]
HP 80
Hd 15d6
Str 19
Dex 16
Con 14
Int 20
Wis 10
Cha 8
Slots
Lvl. Slot
1. 4
2. 3
3. 3
4. 3
5. 2
6. 1
7. 1
8. 1
[/sblock]
 


Into the Woods

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