Piratecat said:KidCthulhu gave an impassioned argument the other evening about how the additional "core" classes really offend her sensibilities. Although I like some of them quite a bit (ardent, lurk, beguiler, warlock) I can understand how she feels and I'm hesitant to emnbrace them. It'll be interesting to see what the Tome of Battle introduces.
Piratecat said:And we use all the classes in the XPH; I was actually thinking of those as core. Just goes to show.)
MerricB said:Conversely, in my games we've embraced the new "core" classes.
Soulblade, Incarnate, Totemist, Samurai, Swashbuckler, Warmage, Favoured Soul, Hexblade, Ninja, Scout, Psion, Psychic Warrior, and Soulblade - all of these new classes have been used in my games and have greatly enhanced the enjoyment of the players as they've experimented with new ways of approaching the game.
Cheers!
Piratecat said:KidCthulhu gave an impassioned argument the other evening about how the additional "core" classes really offend her sensibilities. Although I like some of them quite a bit (ardent, lurk, beguiler, warlock) I can understand how she feels and I'm hesitant to emnbrace them. It'll be interesting to see what the Tome of Battle introduces.