Nail
First Post
FWIW, the central problem is that they rely on a skill check, which doesn't scale well with other kinds of checks (like saving throws). It's a poor game-design choice.blargney the second said:Nail, I know you really don't like the Moment Of X Y counters. Personally, I haven't had any problems with them, mostly because the opportunity costs for employing them are remarkably high.
My compaint is not just sub-ing Concentration Skill checks for Saving Throws. Check out Swooping Dragon Strike. Yet another skill check sub-ing for something it shouldn't.