Tome of...


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Well, on a more serious note, a Tome of Alchemy and Special Materials would definately get my attention, so would a Tome of Loot (maybe with a different name..., Tome of Treasure or somesuch....)
 

Whisper72 said:
Well, on a more serious note, a Tome of Alchemy and Special Materials would definately get my attention, so would a Tome of Loot (maybe with a different name..., Tome of Treasure or somesuch....)
I could see Alchemy being one of the sections of Tome of Magic II, but I don't see it filling a whole book by itself.

As to loot; the 'Tome of...' series seems to present different subsystems. I'm not sure how many different treasure subsystems there could be, although I suppose it could explore different ways of rewarding the characters (and keeping with the power curve) other than dishing out GPs and having the PCs spend them on magic items.


glass.
 

glass said:
I could see Alchemy being one of the sections of Tome of Magic II, but I don't see it filling a whole book by itself.
Thinking about it, ToMII and ToBII (and maybe III, IV etc) seem the most likely. Magic and Combat seem to be the most amenable to incorporating new subsystems, which as mentioned above seems to be what 'Tome of' designates.


glass.
 

Tome of Tomes!

Everything you need to know about paper and ink in your campaign! 20 new materials to write on! 23 new uses for ink vials! 15 new ways to screw the party wizard out of his/her/its spellbook!
 

Tome of the Wild

New nature-themed classes and PrCs, and all the rules bits of the environmental books, updated and all in one places.

-- N
 

glass said:
Thinking about it, ToMII and ToBII (and maybe III, IV etc) seem the most likely. Magic and Combat seem to be the most amenable to incorporating new subsystems, which as mentioned above seems to be what 'Tome of' designates.
Do you guys think that my assesment that new subsystems are the defining characteristic of the Tomes line is accurate?


glass.
 



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