FireLance
Legend
Here's a quick and dirty fix which I have not playtested and hence have no idea whether or not it is balanced.
See all the lovely Battle Master maneuvers in the Fighter section of the PH? Open up all the maneuvers that involve making a melee attack on the character's turn to any character with Extra Attack or a similar ability. Using the maneuver requires the character to spend two attacks, so if character only had two attacks, the character must spend both to use the maneuver.
Where the maneuver says add the superiority die to the damage, the character rolls weapon damage twice (static damage bonuses and damage dice from other sources, e.g. a paladin's smite, are not doubled). Otherwise, use the character's proficiency bonus in place of the superiority die roll.
Have fun!
See all the lovely Battle Master maneuvers in the Fighter section of the PH? Open up all the maneuvers that involve making a melee attack on the character's turn to any character with Extra Attack or a similar ability. Using the maneuver requires the character to spend two attacks, so if character only had two attacks, the character must spend both to use the maneuver.
Where the maneuver says add the superiority die to the damage, the character rolls weapon damage twice (static damage bonuses and damage dice from other sources, e.g. a paladin's smite, are not doubled). Otherwise, use the character's proficiency bonus in place of the superiority die roll.
Have fun!