Tequila Sunrise
Adventurer
It's great that D&D has it's own peculiar way of doing things, because it makes for a game with character. But honestly, too much character is just too much.
I'm expanding my list of most common spells when I come upon the globe of invulnerability spells. It should be simple enough to create higher and lower level globes, but it isn't. The lesser globe affects spells of one level lower, while the normal globe only affects spells of two levels lower.
Can someone help me find some kind of rationale behind this idiosyncrisy, or is this really just another case of D&D's over-abundance of character?
I'm expanding my list of most common spells when I come upon the globe of invulnerability spells. It should be simple enough to create higher and lower level globes, but it isn't. The lesser globe affects spells of one level lower, while the normal globe only affects spells of two levels lower.
Can someone help me find some kind of rationale behind this idiosyncrisy, or is this really just another case of D&D's over-abundance of character?