Too much?

Vaeron said:
Raiders of Oakhurst (reloaded, at least) features 2 trap/combat encounters in the Stone Table dungeon alone. A pit trap/ambush by kobolds and a crushing boulder/ambush by hobgobby archers.

Yeah, that would be the most obvious combo (The monster-trap fight combo) perhaps tied with the negotiation-fight combo. But all four...

Here's my scenario (first draft, I'll add more later) I'll run it Thurs night:

I started running something inspired by the Burning Plague (thanks!) so I left last Thurs with the party entering some kind of mine, looking to oust the goblins (getting tired of kobolds) that have taken over. So here's my all-things-at-once encounter.

A large cavern with several exits and quite a drop to the bottom. Mine cart tracks that bridge the cavern, splitting and going several ways. The party begins working their way accross when goblins, hobgoblins, and maybe a few orcs surround them from different sides. Then some goblins at the bottom set the track-bridges on fire. So we have collapsing bridges, archery fire, and a group of hobgoblins make it out to (seemingly) meet the party in melee. But the leader of this hobgoblin group is tired of being sent on the suicide missions (attack the party on a burning bridge?) but he knows the orcs will kill his men if he refuses, so he attempts to parlay while in the middle of this fight. He'll try to get past them and out of the mine to leave, but they may be able to convince him to help them. Then some goblins roll some mine-carts down the tracks to knock the struggling party members off.

Fight: Goblins & Orcs
Trap: Rolling mine-carts
Environment: Falling, Burning Bridges
Social: Hobgoblin negotiation

Any suggestions?

Fitz
 

log in or register to remove this ad

FitzTheRuke said:
Yeah, that would be the most obvious combo (The monster-trap fight combo) perhaps tied with the negotiation-fight combo. But all four...

Here's my scenario (first draft, I'll add more later) I'll run it Thurs night:

I started running something inspired by the Burning Plague (thanks!) so I left last Thurs with the party entering some kind of mine, looking to oust the goblins (getting tired of kobolds) that have taken over. So here's my all-things-at-once encounter.

A large cavern with several exits and quite a drop to the bottom. Mine cart tracks that bridge the cavern, splitting and going several ways. The party begins working their way accross when goblins, hobgoblins, and maybe a few orcs surround them from different sides. Then some goblins at the bottom set the track-bridges on fire. So we have collapsing bridges, archery fire, and a group of hobgoblins make it out to (seemingly) meet the party in melee. But the leader of this hobgoblin group is tired of being sent on the suicide missions (attack the party on a burning bridge?) but he knows the orcs will kill his men if he refuses, so he attempts to parlay while in the middle of this fight. He'll try to get past them and out of the mine to leave, but they may be able to convince him to help them. Then some goblins roll some mine-carts down the tracks to knock the struggling party members off.

Fight: Goblins & Orcs
Trap: Rolling mine-carts
Environment: Falling, Burning Bridges
Social: Hobgoblin negotiation

Any suggestions?

Fitz

That sounds awesome. Not a suggestion, but I dig it.
 




Pets & Sidekicks

Remove ads

Top