Seems like this has been discussed, but I can't find it on the boards. Sometimes it is a little irritating (IMO) when that killer Fireball blast does 40 points of damage on the big, bad Troll, but the fighter he was in melee with is not affected at all. Are there any rules you apply to deal with this type of thing?
I was thinking that maybe I would have my players pick the hex they want to target and make them roll a Spellcraft check. If they fail the check, the center hex would shift according to the rules for grenade-like weapons. Seems that this would add some variation that would mirror reality, but I don't want to slow the game down too much.
Your opinions would be appreciated.
I was thinking that maybe I would have my players pick the hex they want to target and make them roll a Spellcraft check. If they fail the check, the center hex would shift according to the rules for grenade-like weapons. Seems that this would add some variation that would mirror reality, but I don't want to slow the game down too much.
Your opinions would be appreciated.