In the game I am playing, our party is about to hit 10th level. We jsut reciently commisioned a set of magical cloak pins that have 5 heal moderate wounds/day in them...cast by me, meaning they are 9+2d8 HP a shot and 45+ 10d8/day x 4 since we are a 4 party group.
While they did cost us a huge part of our loot from the last adventure (we where sorely under equipped until this), 40,000 gold, I am wondering if they are not a bit too powerful.
They are wonderful...and take a lot of pressure off me--allowing me to be freer with my spells and there for my buffs.
I am just worried that we may have a bit too much of a good thing.
Any thoughts. (And eventually they will even save money over the potions we have been using.)
While they did cost us a huge part of our loot from the last adventure (we where sorely under equipped until this), 40,000 gold, I am wondering if they are not a bit too powerful.
They are wonderful...and take a lot of pressure off me--allowing me to be freer with my spells and there for my buffs.
I am just worried that we may have a bit too much of a good thing.
Any thoughts. (And eventually they will even save money over the potions we have been using.)