jgsugden
Legend
To be fair: Torture does not work great s a tool to verify the accuracy of information. It does, however, work to obtain information that can then be verified for accuracy.
Regardless of the efficacy, there are plenty of reasons why a PC or NPC might torture someone within a game. However, before that is introduced into the game, there should be some discussion between the players and DM about the topic, as there would be around any other topic that offends many people. Even if nobody objects, it should only exist in the story if there is a strong reason for it to exist.
I've used it. Demons and devils torture as they enjoy seeing others suffer. I've had evil organizations torture to get information to be provided - which they then went to verify. I had a bad guy torture someone to get them to say something untrue to "prove" to someone else that it was true - something that doesn't really work, but the NPCs involved were not that smart.
They all served a function in the story. All of the people in the game knew that it was a topic that was on the board. Nobody objected. It did not glorify the activity, and it did not endorse the activity. I'd use torture within my games in much the same way in the future - should a story call for it, should it be important to the story, and should it be something that I have prior consent of the players to include.
Regardless of the efficacy, there are plenty of reasons why a PC or NPC might torture someone within a game. However, before that is introduced into the game, there should be some discussion between the players and DM about the topic, as there would be around any other topic that offends many people. Even if nobody objects, it should only exist in the story if there is a strong reason for it to exist.
I've used it. Demons and devils torture as they enjoy seeing others suffer. I've had evil organizations torture to get information to be provided - which they then went to verify. I had a bad guy torture someone to get them to say something untrue to "prove" to someone else that it was true - something that doesn't really work, but the NPCs involved were not that smart.
They all served a function in the story. All of the people in the game knew that it was a topic that was on the board. Nobody objected. It did not glorify the activity, and it did not endorse the activity. I'd use torture within my games in much the same way in the future - should a story call for it, should it be important to the story, and should it be something that I have prior consent of the players to include.