Altalazar
First Post
randomling said:I'm on the fence when it comes to this issue really. On the one hand, I don't find it fun to min-max all the numbers and sacrifice an interesting character for it. (I've done things like spend limited starting money on a house and wedding ring instead of magic gear, because it's what the character would spend her money on.) On the other hand, though, it's not much fun to be second-best at everything, and I do derive a certain amount of enjoyment out of being useful to the party.
Example: I want my Seer character to be the best in the party at finding stuff out, but if she sucks in combat, so be it - that's not her thing. However, if my combat-focused rogue was outshone in melee by the party wizard, I'd be annoyed...
That's how I feel about it - I like every one of my characters to shine in at least one area - to be "the best" at something - something that is character defining, to a certain degree. It just feeds back into the roleplaying of the character - the trait manifests itself in the mechanics of the rules when you max it out, making it seem more than just a roleplaing "boast" about your character that really never actually seems to pan out in play.