Interesting replies.
The general feeling I am getting so far is that min-maxing is usually related to "combat" encounters.
For those who dislike min-maxing because "it detracts from role-play and focuses on the numbers", what about characters who "min-max" Charisma and Intellegence, getting many skills, feats and spells geared to non-combat encounters and focused on social interactions, etc.?
Is min-maxing done strictly for "combat power"? One poster mentioned that DnD is generally ends up in combat anyway. Can it be done to get "role-playing" power as well and is that a bad thing?
In my opinion, based on what has been posted so far, it seems as if the dislike in regards to min-maxing is:
1. Not so much a dislike of the actual min-maxing itself, but the general personality and attitude of people who tend to min-max. According to most of the posts, this is generally at the expense of other people at the table.
2. The possibility of a min-max character unbalancing the campaign in terms of combat. Unbalancing in regards to the min-maxed character being on a higher level of power than the other characters of equal level.
I feel that based on many of the posts, that min-maxing itself is not "bad" or "cheating", but that many posters have had bad experiences with players who do min-max. I believe that min-maxing itself is not the cause, but just the personality of the player.