Toughest critter in 4e


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Regen can be shut off temporarily with radiant damage. I would be wary of putting a wraith against a party that doesn't have a str-pal or laser cleric or a starlock.
I think cha pals do radiant too, but agreed.

On the same vein, I think the Mad Wraith is very, very nasty. Everyone within aura 3 are dazed unless it takes radiant damage.
 

I think cha pals do radiant too, but agreed.

On the same vein, I think the Mad Wraith is very, very nasty. Everyone within aura 3 are dazed unless it takes radiant damage.

This is what the Gibbering Orb does with its gibbering ability, except that it's a close burst 10, and a free action instead of an aura. Pretty nasty.

I agree that you need to be carefull about throwing wraiths at a unprepared party.
 

I think cha pals do radiant too, but agreed.

On the same vein, I think the Mad Wraith is very, very nasty. Everyone within aura 3 are dazed unless it takes radiant damage.

This is what the Gibbering Orb does with its gibbering ability, except that it's a close burst 10, and a free action instead of an aura. Pretty nasty.

I agree that you need to be carefull about throwing wraiths at a unprepared party.
 

Rage (?) Drakes, level 2 critters that do +5 damage when there are two or more of them.

If the terrain isn't too cluttered and/or they start close (so the PCs can't just ventilate them) they do terrible, terrible damage.

I've used them twice. First time they killd two PCs. Killed! In 4e, it's easy to knock a PC out but not easy to kill them. They didn't chew on the unconscious PCs either, they outright killed them. (We lost both the warlord and the cleric that battle. Ow.)

Second time the terrain was much nicer for the PCs. The passageways were too narrow for the drakes to gang up on the PCs, and so the darkes were ventilated by arrows.
 


Our party got clobbered a couple of weeks ago by an Ettin and a couple of ogre minions. His AC was so high that our primarily martial based party couldn't hit him. The DM had managed to nutralize our cleric, who could have taken him out with his reflex based attack powers. This was an important lesson for us going forward. Not only should a party ideally have a balance in terms of "roles," but also in terms of a) the types of powers your party has at its disposal in terms of the defenses they are opposed to (ie not just having all AC based powers, but also some reflex, fortitude and will), and b) this might best be achieved by having some variation of power sources within the party.
 

The toughest ever is the [ame="http://www.youtube.com/watch?v=ga4MXAMH-H8&feature=related"]tardigrade[/ame]. I haven't seen a 4E conversion yet, but I imagine that's because no one wants to kill so many PCs.

~ fissionessence
 

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