GlassJaw
Hero
For me, the thing about weapon weights is not about encumbrance. It is about knowledge and trust in the game designer. If they do not bother to learn about the weapons in their game, what else did they not bother to learn about? If they don't realize that a twenty pound greatsword is frankly too heavy and has never existed, does that mean they glossed over other things too?
Understood, but we didn't touch encumbrance or weapon weights for two reasons:
1. In the numerous discussions on the problems of 3.5, it wasn't really identified as a primary concern.
2. Trailblazer is not a simulationist ruleset. TB doesn't care whether or not the greatsword ever existed, only that it can lay down some serious hurt.