Thanael
Explorer
I question whether their abilities have really improved, or whether they have gained some confidence to use those abilities, and some tactical training. Most of these scenarios seem to involve bandits whose strength comes from numbers, not skill.
This makes the scenario hard to replicate in many game systems, where the heroes (and thus the villains) are markedly more skilled. eg. a 10 - 12th level Pathfinder party will walk all over even 100 or more bandits who are mainly 1st level, maybe only in NPC classes, so the bandits become much higher level, and the villagers need to gain far greater enhancements to be able to assist the PC's in any way.
If the bandits are, say, lead by a 12th level bandit, with a few 10th level lieutenants, and the rank and file bandits are only L1, the PC's cut through the rank & file with no effort, so why do they need the villagers? If the rank & file are, say, 6th - 8th level (so they pose at least some threat to 10th level PC's), then we need to bump those villagers from L1 - L2 commoners to what. 5th level warriors, to be able to defend themselves? If it's that quick and easy to rise through the ranks, why did the PC's take so long to earn 2nd level?
Well not to sound like a broken record, but L1 bandits should be adolescents or green recruits. Same for the farmers. Up the level range to 2-5 and the 10th level PCs are not standing out that far. Put in a few multiclassed oddities for flavour: com1/brb1 village drunk/rowdy, com3/Rgr3 old hunter recluse, com2/war2 with str16 town smith, com2/adept2 wise women etc.