devincutler
Explorer
I absolutely use training in my campaign. But it doesn't necessarily mean finding a person to teach you. It can be about spending money on materials (sparring dummies, texts, spell ink, thieves' tools, etc.) and time to perfect and inculcate those things you have learned out in the field. On a more practical level, I try to run a consistent campaign world that makes sense, and to me the idea that people go from 1st level to 15th level in a game world time of 2-3 months is unbelievable...even in a world of monsters and magic. Training slows down the rate of advancement. It encourages the players to take time off from adventuring and engage in some downtime role playing. It also is a nice money drain in a 5e system that desperately needs money drains.