Traipsing Across Khorvaire - High Adventure in Eberron (OOC) [Closed]

When you say: Armor as DR (Unearthed Arcana pg. 111) – Defense bonus from class does not stack with Armor bonus

Are you also saying that your using class defense bonuses from page 110?
 
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Looking at the spell point system, why the heck would anyone play a sorcerer?

The difference in spell points per day, particularly at low levels is pathetic. At 2nd level a wizard gets 4 spell points per day, a sorcerer 5. Now normally a 2nd level wizard can cast 2 1st level spells per day, and a sorcerer can cast 4 1st level spells per day. I'm definately seeing an issue here. So the sorcerer can get two of his 1st level spells to act as if he had cast it at 2nd level effectiveness, the other one goes off at 1st level effectiveness (that's barely over half as effective as before), the wizard however would manage to get 2 spells off at 2nd level effectiveness (exactly like normal).

Even with the bump of eschew materials, it's really not worth it.
 

Creamsteak said:
When you say: Armor as DR (Unearthed Arcana pg. 111) – Defense bonus from class does not stack with Armor bonus

Are you also saying that your using class defense bonuses from page 110?

I am definitely using the class defense bonus. I guess I didn't type that up very clearly, because I meant to say that if you are wearing armor, you don't get your class defense bonus. I'll go back and reword that. Sorry. :o

Doomhawk said:
I was thinking about a NG human wizard, specializing in conjuration. The concept is still kind of rough in my mind, but here's what I've got so far:

[snip]

I don't have the Eberron book, but I've been interested in the setting anyway so I may pick it up soon.

It is an interesting character idea. As I mentioned in the first post, though, I would really prefer you to have the Eberron book that way we are all working from the same understanding of the setting. It helps you build a character that's tied into the setting. If you're going to pick up the book soon, or you really want to play, though, I can work with you.

My first question, before we get back to your character idea, is how much do you know about the setting?

Starman
 

Just in case you miss my edit in my above post:

Tagging in some extra questions:

If the answer to the above was yes, which table does the Favored Soul use?
Contacts (Unearthed Arcana pg. 179), which table does a Favored Soul use?
Reputation (Unearthed Arcana pg. 180), which table does a Favored Soul use?
Spell Points (Unearthed Arcana pg. 153), Optional or enforced?

If I could get my pick of which table to use, I'd Pick Paladin over Cleric simply because it fits my idea for a character better. Longsword toting silver sentinal that I am designing and all.
 

I've read a couple pages of the Eberron book and gleaned things from message boards, but that's about it. The sum of my knowledge basically consists of a lot of stuff about Warforged, and the fact that Eberron has artificers and is rather high-magic. I'll gladly pick the book up tomorrow, since I was interested in it anyway. If you'd really rather have a player who knows more about it, though, I could be an alternate to let Ferrix in.
 

Creamsteak said:
Just in case you miss my edit in my above post:

Tagging in some extra questions:

If the answer to the above was yes, which table does the Favored Soul use?
Contacts (Unearthed Arcana pg. 179), which table does a Favored Soul use?
Reputation (Unearthed Arcana pg. 180), which table does a Favored Soul use?
Spell Points (Unearthed Arcana pg. 153), Optional or enforced?

If I could get my pick of which table to use, I'd Pick Paladin over Cleric simply because it fits my idea for a character better. Longsword toting silver sentinal that I am designing and all.

The Cleric and the Favored Soul will both use table C for defense bonus (proficiency in light and medium armor). Table C for contacts, also. And, sure enough, table C for reputation.

Looking over the spell point rules, especially at the Sorcerer progression, I'm going to say that for now, I am going to drop that rule. I haven't used the rules before and was hoping to try them out, but maybe not. The wizard/cleric/druid progression seems okay, but the sorcerer progression is whacked. At some levels they gain fewer spell points than they did the level before. So, after reconsidering, how about we drop that one.
 

Doomhawk said:
I've read a couple pages of the Eberron book and gleaned things from message boards, but that's about it. The sum of my knowledge basically consists of a lot of stuff about Warforged, and the fact that Eberron has artificers and is rather high-magic. I'll gladly pick the book up tomorrow, since I was interested in it anyway. If you'd really rather have a player who knows more about it, though, I could be an alternate to let Ferrix in.

I don't require you to be an expert or anything. I've just found in the past that it helps when running a setting if everyone is on the same page. Try running an adventure in say, Midnight, when some of your players think it is a traditional high fantasy/adventure setting, even after you tried to stress doom and gloom. Not pretty.

Like I said though, if you're going to be picking up the book or you just really want to get in on this game, I'll work with you. Not a problem.

Starman
 

Alright, my bare-bones are up. I'm packing my things up right now to leave, and I'll try to get to the boards a couple times this week so I can work with the other players on our communal background.
 


I got the Eberron book, and I'm making my character right now.

Do you have Complete Divine? There are a couple of feats in there I'd like to take, but they're not terribly crucial.

And whoah man, Ferrix is right about being a Sorcerer not being worth it... it looks like they intended the sorcerer to be able to cast one extra spell per day over the wizard of the highest level he can cast... which is a pretty pathetic advantage. Just an idea, but you could consider bumping the Sorcerer's MP progression up to match the PP progression of the Psion/Wilder (it's in the SRD).
 
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