JiCi
First Post
Not all gestalts are equal. It may be better to rule it on a case by case basis.
I know about that, and that's why I've been trying to figure out a good way to implement the Gestalt system into a non-gestalt campaign... but without having a case-to-case basis.Creating a workable Gestault system really is much more difficult than it looks.
The thing is that gestalt characters are simply more versatile than single-class PCs. You're just choosing a new PC class with 2 different sets of abilities. Sure, a monk/cleric has high-level spells and a wicked attack routine, but it can't use both in the same round, compared to 2 separate PCs, a monk and a cleric, who can punch you down in no time AND cast powerful spells on you in the same round.
The Gestalt system applies equally to all classes, regardless of combinations, so to make a template that requires case-to-case examinations seems kinda discriminating to me.
There's gotta be a way to create an effective template without having to make adjustments on CRs and LAs because of X combos, I know there is...