Patlin
Explorer
Arriving at the guild hall of house Kundarak's Warding Guild, Johan d'Kundarad leads you into a small conference room.
"Hopefully at least one of you has some knowledge of locks and traps? Someone open this, through skill or magic... not force."
He tosses a lock onto the table.
Quick Housekeeping Bits
Please use invisible castle to make all the dice rolls you would make in a normal game. It completely bogs me down if I have to do the rolling for the PCs as well as the NPCs, and if I get bogged down I don't update as often and things spiral out of control and... well, you get the point. Please?
(As discussed during recruiting, I'll do the dice rolling if you simply cannot.)
I will mostly use Invisible Castle as well, and generally I post the links for each roll. If I miss one or two, you are welcome to do a search there under "DM Patlin" to see what I've been up to. Being more-or-less human, I will occasionally screw something up. If I do and you tell me about it quickly, I'll fix it. If we figure out a mistake several rounds later, though, I may simply decide you're stuck with it. Example: If I'm applying sneak attack damage to your character and I forgot you've got a blur spell up, tell me right away!
Reference
Recruiting was done at the Shard.
Xp Award #1
Xp Award #2
Final XP Award
Promised rewards:
"Pay scale is as follows. Your group will get 500 gold on sign up. Your progress will be measured in stages. First stage is simply getting inside the estate, that's worth a thousand gold. Second stage is getting to the vault itself, that's worth 2,500 gold. Third stage -- and our gold is safe in this regard -- is getting inside the vault. That's worth 5,000 gold. Serious breakage will cost you 1,000 gold off the top, no breakage at all is worth a 1,000 gold bonus."
(2,000 gp awarded at conclusion of adventure.)
"Hopefully at least one of you has some knowledge of locks and traps? Someone open this, through skill or magic... not force."
He tosses a lock onto the table.
Quick Housekeeping Bits
Please use invisible castle to make all the dice rolls you would make in a normal game. It completely bogs me down if I have to do the rolling for the PCs as well as the NPCs, and if I get bogged down I don't update as often and things spiral out of control and... well, you get the point. Please?
(As discussed during recruiting, I'll do the dice rolling if you simply cannot.)
I will mostly use Invisible Castle as well, and generally I post the links for each roll. If I miss one or two, you are welcome to do a search there under "DM Patlin" to see what I've been up to. Being more-or-less human, I will occasionally screw something up. If I do and you tell me about it quickly, I'll fix it. If we figure out a mistake several rounds later, though, I may simply decide you're stuck with it. Example: If I'm applying sneak attack damage to your character and I forgot you've got a blur spell up, tell me right away!
Reference
Recruiting was done at the Shard.
Xp Award #1
Xp Award #2
Final XP Award
Promised rewards:
"Pay scale is as follows. Your group will get 500 gold on sign up. Your progress will be measured in stages. First stage is simply getting inside the estate, that's worth a thousand gold. Second stage is getting to the vault itself, that's worth 2,500 gold. Third stage -- and our gold is safe in this regard -- is getting inside the vault. That's worth 5,000 gold. Serious breakage will cost you 1,000 gold off the top, no breakage at all is worth a 1,000 gold bonus."
(2,000 gp awarded at conclusion of adventure.)
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