I understand if the crushing rock was just a single one use thing, where it rolled from point A to point B.A giant boulder that follows the route indicated on the map.
Trigger Initiative +5
Target: All creatures in the same space as the rock.
That's not how Tomb of Horrors work. You're not supposed to save vs. the traps or disarm them. You're supposed to out-think them before they go off.Mort_Q said:This just came to me; someone needs to redo Tomb of Horrors with all 4e style traps and skill challenges!
redshirt2005 said:Just a quick note that we're planning to preview skill challenges on 05/05 and traps on 05/09, on the D&D site.
Bart
Rechan said:So all a PC has to do is wait for the rock to go by on the rock's initiative, and then move past it.
Rechan said:So all a PC has to do is wait for the rock to go by on the rock's initiative, and then move past it.
They move pretty fast, too. Even without random movement, getting from one side of a room to the other, with four of them moving around in an only moderately complex pattern, could be a reasonable encounter. But that's not the intention.vagabundo said:You could have four of them (500xp encounter).
Maybe rolling around randomly...