Pielorinho
Iron Fist of Pelor
First time posting here in years, just read the whole thread, and the guide. Thanks as always for your excellent work, Treantmonk!
Now for my one quibble. We played a campaign involving an arcane archer through level 12, and the arcane archer was stupid good. The arrows themselves weren't all that great, but curving shot was just ridiculous, because it was used in conjunction with sharpshooter (-5/+10).
That feat is risky to use against high-AC enemies. But curving shot takes away that risk: you attack the high-AC enemy, and if you miss, you curve the shot around to someone easier to hit. It's like spending a bonus action to get a slightly-less-than-perfect advantage (you still get two rolls to hit, but they must be on different targets). Plus, it stacks with advantage--in which case, you get three d20s to hit, not two.
Seeking arrow helped us out a few times, but the curving shot really upped that archer's damage; I'd rate it green, rather than purple.
Thanks again--I'm starting a new wizard, and you better believe I'm going through the guides for ideas!
Now for my one quibble. We played a campaign involving an arcane archer through level 12, and the arcane archer was stupid good. The arrows themselves weren't all that great, but curving shot was just ridiculous, because it was used in conjunction with sharpshooter (-5/+10).
That feat is risky to use against high-AC enemies. But curving shot takes away that risk: you attack the high-AC enemy, and if you miss, you curve the shot around to someone easier to hit. It's like spending a bonus action to get a slightly-less-than-perfect advantage (you still get two rolls to hit, but they must be on different targets). Plus, it stacks with advantage--in which case, you get three d20s to hit, not two.
Seeking arrow helped us out a few times, but the curving shot really upped that archer's damage; I'd rate it green, rather than purple.
Thanks again--I'm starting a new wizard, and you better believe I'm going through the guides for ideas!