GURPS Conan (I can't wait to see Mongoose's D20 Conan...it has some real boots to fill given the magnificent Gazetteering GURPS did, and the wicked D20'ing Vincent Darlage did on his site).
I'd like to say
Villains and Vigilantes, but given my love for
Mutants and Masterminds' mechanics, I guess all I really miss is
Jeff Dee's wicked artwork.
I'd also like to say
Shadowrun, but given that I haven't given a single thought to cyberpunk in--years i guess--I think all I really miss is Nigel Findley and his writing; and there's nothing anyone can do about that
All told, I think gaming has been on a huge upswing of quality and production values.
M&M murders V&V in every imaginable category save "Preponderance of Jeff Dee Art", it buries Champions for gameplay and is at least it's lateral equivalent as far as Character Generation...and ,previous to this gaming renaissance, it would have been quite a feat to get me to admit that
anything could touch
V&V or
Champions.
D&D (and
3.5) have answered nearly
all of the internal problems I've ever had with any edition of D&D, and it sounds like
Conan has addressed the issues I have that are
inherent to
D&D.
Every edition of
Vampire: The Masquerade has been, in my opinion, a much better refinement of their setting. I can't wait to see what WW's "new




" is
Days of yore would never have produced such tours de force as
From Stone to Steel,
Book of the Righteous,
Unknown Armies,
Fend Shui and
Spycraft.
I guess that outside of
GURPS Conan (which is still solid) and
V&V and
Champions (which are both obsolete to me now), I just don't feel all that nostalgic amidst the storm of crazy-good material being produced
now.