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treasured OOP gaming book

ichabod said:
The complete set of the Fantasy Trip.

Hey yeah! I've still got two of those. On set is rather tattered, the other has been covered with acetate film and has had all the stapling points and some page edges reinforced with sticky tape. I sold my third set to one of the players in my 1983 TFT campaign.

I don't use them all the time like ForeSight, though.

Regards,


Agback
 

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HiLiphNY said:
The 1st ed. AD&D Combat wheel. It was only available in Europe. I happened to be visiting family in the UK, picked it up, and the sucker is soooo cool. Useless now, but a real relic. Worth a nice nugget too.

Well, that explains a lot. I've wondered for a long time why I seem to be the only one of my friends who has seen one.
 


Agback said:
I take great care my copies of DragonQuest (2nd edition), James Bond 007 (best game design EVAH!!!), and Bushido.


Two out of three for me. I've used the Dragonquest magic systems in other games (notably "Melanda, Land of Mystery," a game published by some good friends in the early 80's). I'm known for my James Bond scenarios, but mostly because I allowed players to play legendary spies during my Origins games (John Steed, Simon Templar and, of course, Bond).

Outside of those, I'd have to say Runequest. Indeed, I've adapted several Runequest adventures to other games because they are classics (Apple Lane, multiple times).
 

Glyfair said:
Two out of three for me. I've used the Dragonquest magic systems in other games (notably "Melanda, Land of Mystery," a game published by some good friends in the early 80's). I'm known for my James Bond scenarios, but mostly because I allowed players to play legendary spies during my Origins games (John Steed, Simon Templar and, of course, Bond).

Outside of those, I'd have to say Runequest. Indeed, I've adapted several Runequest adventures to other games because they are classics (Apple Lane, multiple times).

I still have Dragonquest downstairs, never played it once. I thought it was cool, but never got a game up.

Runequest is great. I have a absolutely trashed copy of White Bear, Red Moon (Red Bear, White Moon? Bear Moon, Red White? something like that), which was a board game for the setting. We used it for giant Melee battles (ooh hexes! terrain! elevation markings!).

And Apple Lane was a beautiful (also downstairs). You could adapt that to any game so easily.

PS
 

ichabod said:
The complete set of the Fantasy Trip.

I have Melee, wizard, ADV Melee, ADV wizard, In the Labrinth, death test 2, unicorn gold, and the tower adventure.
I found the orginal TOEE adventure used at a FLGS for $20.00. But the book I really want to get my hands on is the first edtion Deities and Demigods with the Eleric and Cthulu(SP) pantheons.
 

GURPS Conan (I can't wait to see Mongoose's D20 Conan...it has some real boots to fill given the magnificent Gazetteering GURPS did, and the wicked D20'ing Vincent Darlage did on his site).

I'd like to say Villains and Vigilantes, but given my love for Mutants and Masterminds' mechanics, I guess all I really miss is Jeff Dee's wicked artwork.

I'd also like to say Shadowrun, but given that I haven't given a single thought to cyberpunk in--years i guess--I think all I really miss is Nigel Findley and his writing; and there's nothing anyone can do about that :(

All told, I think gaming has been on a huge upswing of quality and production values. M&M murders V&V in every imaginable category save "Preponderance of Jeff Dee Art", it buries Champions for gameplay and is at least it's lateral equivalent as far as Character Generation...and ,previous to this gaming renaissance, it would have been quite a feat to get me to admit that anything could touch V&V or Champions.

D&D (and 3.5) have answered nearly all of the internal problems I've ever had with any edition of D&D, and it sounds like Conan has addressed the issues I have that are inherent to D&D.

Every edition of Vampire: The Masquerade has been, in my opinion, a much better refinement of their setting. I can't wait to see what WW's "new :):):):)" is:)

Days of yore would never have produced such tours de force as From Stone to Steel, Book of the Righteous, Unknown Armies, Fend Shui and Spycraft.

I guess that outside of GURPS Conan (which is still solid) and V&V and Champions (which are both obsolete to me now), I just don't feel all that nostalgic amidst the storm of crazy-good material being produced now.
 
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I will second those who said 1st Edition DM's Guide (and Fiend Folio), and 1st Edition Gamma World.

I will also add 1st Edition Top Secret and Boot Hill. But my most recent coveted OOP Book is Dark*Matter.
 

i wish i still had a complete set of Chaosium's old Ringworld game. as it is, i've only been able to find two of the four books. don't know what happened to the others. :(
 

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