Darklone said:
I'd go fighter rogue or monk rogue or monk. Max UMD, that's Batsys stick.
Get him that bowstaff from the A&EG and the Quarterstaff fighting style from CW.
But still... all this at ECL 20?
Whats a Bowstaff?
Alright, since people wonder what's the point of this at L20, here are the stats. I want the thrown stuff or magical gadgets (wands, etc) to be a useful bag of tricks to complement some pretty darn powerful fighting and sneaking abilities. Flashy, Unusual, and effective. For the staff I am opting for not doing the double-weapon thing. Also, she gets PC wealth/level.
Monstrous Humanoid2/AnthropomorphicPuma(Leopard)ECL2/Monk4/Rogue2/NinjaOTCrescentMoon10
Monstrous Humanoid2/AnthropumaECL2/Monk4/Rogue2/NinjaOTCrescentMoon10
Total Base Race Enh Level Inherant
Str 30 14 +6 +6 +3 +1
Dex 30 14 +8 +6 +2 +0
Con 20 14 +4 +2 +0 +0
Int 20 14 +0 +6 +0 +0
Wis 18 10 +4 +4 +0 +0
Cha 20 14 +0 +6 +0 +0
AC: 41 10+10dex+4wis+2monk+1na+3defl+3enhna+8armor
Saves: +18/+32/+17 (+5Res)
Damage: 2d6+(15str+5ench+5collision)
EQ: Belt of Str+6 (36k), Gloves of Dex +6 (36k), NA +3, and Con +2 (22k), Headband of Int +6 and Wis +4 (68k), Cloak of Change and Cha +6 (40k), Bracers of Armor +8 (64k), Ring of Prot +3 (18k), Staff +5 Impact Collision Ki (162) Str +1 book (27k), Ring of Ki (as ki straps, 5k) (471/725k).
Feats: WFinesse(Unarmed)(Bonus), Improved Unarmed Strike (Bonus), Stunning Fist(Bonus, DC28), Deflect Arrows (Bonus), Combat Reflexes, Expertise, Improved Trip, Improved Crit (Staff) Power Attack, Quick Draw, Ability Focus (Stunning Fist)
Abilities: Pounce, Scent, Sneak Attack +6d6, Improved Evasion, Opportunist, Improved Kuji-Kiri (Hypnotism-like thing), Poison Use, Fast Climb, Take 10 on climb, Silencing Attack (if his flatfooted opponent, silenced for 1 round, no save), Invisibility 10/day, Gaseous Form, 1min 1/day,1-round Quickened Etherial Jaunt 3/day, Always Sneaky (HIPS +Auto-Take10 on Move Silently and Hide), Blindsight 60, Still Mind, Ki Strike (Magic), Slow Fall 20, Trapfinding, Flurry of Blows
BAB: +26/+21/+16, Flurry +24/+24/+19/+15