• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

tricks with telekinesis


log in or register to remove this ad

There are millions of cool things that you can do with it, and a few outright broken ones.

For example, you can lug around a few bags full of crossbow bolts and throw them all (say, a few hundreds of them) at a target in a single round, dealing 1d4 damage for each bolt that hits. If you want to be really mean, have them magic weapon'ed before throwing them.
 

When at a tavern, always keep one leg of a table a little high off the ground so that the others will think the table isn't level. When they stuff something under a leg to square it up, lift a different one. Keep this up until everyone is so busy adjusting the "damned table" you have an advantage while lifting thier purses... :D
 

well I though of one last night...if an enemy caster has cast a damaging stationary effect such as wall of fire of blade barrier around themselves...use TK to sling them into their own effect.:D
 


Really helps perform: juggle "Oh c'mon, any fool can juggle 50 flaming frost lightning +12 keen vorpal mercurial greatswords! The real trick is doing it one handed!

Introduce baseball to your campaign world. Then use it to cheat.

Wizard giving you trouble? Play keepaway with his familiar/spellbook/bat guano!

What's that mister illithid? You wanna suck my brain out? Awww, too bad you can't get your tentacles down around my head! Oh, what's that? Ya gonna cry?

Macho macho man! You can suddenly lift objects weighing up to 225 pounds with one finger!

Teach evil wizards why robes aren't all they're cracked up to be.

If someone hapens to keep their coins in a purse strapped to their belt, YOINK.

Reinact peter pan! Just think happy thoughts...
 

Well, there's always the classic belt-buckle release.

Juggling one object is pretty nice, too. You see, in order to juggle, you must alternatively suspend N+1 objects, where N is the number of hands used. To juggle one object, therefore, requires that one use no hands, which is a pretty impressive demonstration of telekinesis.
 

Lift people up and have them face away from you (so they can't use missile weapons against you), then turn upside down and shake out all their loose change. Also good if you want a nice stationary target to attack at range.

Some random impractical jokes:
- The old "make the barroom brute believe the guy next to him is getting 'fresh' with him" trick.
- Be an arm-wrestling champion. Or make that arm-wrenching champion.
- While someone is eating give that fork a little extra "nudge" as it enters their mouth.
- If you really want to be cruel to someone you can lie in wait in a washroom and uh... "reverse the flow" as it were when someone decides to take a number 2. :D

Also, it seems that the "bag o'bolts" trick will be undoable (at least not to the broken extent it currently is) in the revised edition.


A'koss.
 


A'koss said:
Also, it seems that the "bag o'bolts" trick will be undoable (at least not to the broken extent it currently is) in the revised edition.
I know. That's why I suggest to get the most out of it while it's still available. :D
 

Into the Woods

Remove ads

Top