The question to my fellow ENWorlders--What do you use, if anything, to get yourself in the mood for creating exciting, provocative, and relatively-balanced gaming material? Music? Movies? Games? Books?"
Music definatly? I tend to listen to Celtic, Sea songs, or Soundtracks to the movies Legend, Braveheart, Rob Roy, Lord of the Rings, Some egyptian samplers that I've got, Bluegrass, Wynton Marsallias, and other Jazzy groups, Rachmaninov.
Watching movies sometimes helps.
Like Lady Hawk, LoTR, Legend, Braveheart, 13th Warrior, Excalibur, Monty Python Search for the Holy Grail. Dragonheart, Flight of Dragons, Fire and Ice, The Last Unicorn, 9 months (um oops that was for a diferent list)
Only playing D20 D&D, oh and when I an working on big baddie villians I play Risk, got to love world domination.
I read tons of fantasy a week (something like six books) as an example though its embarrassing to admit it I read the entire series of RJ Wheel of Time in one week ( thats one thru nine) And a lot of non fiction stuff like Castles in Fantasy, A Sea of Words, and National Geographic. Travel Magazines. And I surf the net for odd things to refresh my creativity
I have to say a good ambiance, and a nice cup of joe tend to go along ways. Also if you have a Barnes&Nobles in your town sitting there reading selections out of the Eastern Religion, New Age, World History, and Mythology sections is a real stimulant.
Constantly writing doodle ideas on little cards then filling them away to be read later. Jotting down names for things like today I came up with Siunardach-Kar and it sprung a well of ideas about some obscure empire on my homebrew world. Just as the name Nyambe brought to life images of a Jungle Island frought with the backwash of ancient evil sorcery. Another Idea that I have toiled with all today during work was this great well or ley line node centered on a city that is under attack being opened and causing a living killer mist to consume the armies turning them into these mist wraiths ( all of this in the history of the world) and how in modern times the mist is a perpetual non living mist in which the wraiths still roam protecting their physical remains, and last posessions, as well as continuing to play out that last battle.
Its a wierd Idea but it is a new place for my characters to adventure, as a higher level group. ( also the potential for introducing a wraithen arch villian that could hender my group in the future.)
Anyway there I go rambling but you see doodle with words and see what comes out of it