Troupe of the Painted Soul PbP OOC!

dave_o said:


This got a lot more response than I had anticipated. :D

I know how you feel - I had eight people sign up for my PbP within 24 hours of posting what I thought was a campaign idea that no one would be interested in. :D
 

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There is a "High Tongue", which sounds a lot like Latin, used by the higher-ups in the Imperium. It's mostly a ceremonial language, but - useful to know.

So Neowolf and apocalypstick are good to go, rad. :D

I think I might cut it off at five, but we'll see.
 

A Word on just How This Game Will Be Run
I plan this to be sort of a player driven thing. Actually, a lot of a player driven thing. I love it when players take matters into their own hand and create agendas for their characters.

That, folks, in essence - is roleplaying.

As such, this game's going to be descriptive, way descriptive. My posts might border on a thousand or more words at times, just describing everything to everyone. If something's secret, I'll e-mail it to you, or preface the part in the post with a warning for players to not read it.

Don't be afraid to go places I haven't addressed, that's what makes the game fun for me.

Now, for notation? Act like you're writing a book. Use proper grammar, punctuation, and all that good stuff. Anything OOC should be placed as a footnote to the post, in italics. If you're referring to something in particular, put a splat by it. Likewise, any rolls, I'll have the players make (and feel free to make skill checks galore, but leave initative to me) should be noted the same. Like -

Billy began to belt out a tune*, attempting to distract the rowdy tavern goers.

*Perform check 11 + 10 = 21

That's pretty much it, but I'm always open to questions and suggestions. :D
 

Since you have enough people, I will bow out this time, however, I would like to be in the next time you run a game, dave_o.

hellbender
 


dave_o said:
I've only got two characters submitted, dude. Stat one up!

I'm picking the five I like most. :D

Oh, man, sounded like you already had some and were waiting for people to show stats for more here. Sorry, I misread your post. I will finish mine then.

hellbender
 

Zinovii, male elf (high) Sor7: CR 7; Size M (5 ft., 0 in. tall); HD 7d4-7; hp 11; Init +0; Spd 30 ft.; AC 10; Attack +3 melee, or +3 ranged; SV Fort +1, Ref +2, Will +4; AL CN; Str 11, Dex 11, Con 9, Int 15, Wis 8, Cha 13.

Languages Spoken: Common, Elven, Gnoll, Orc.


Skills and feats: Alchemy +7, Balance +2, Heal +2, Hide +4, Knowledge (arcana) +11, Listen +4, Move silently +2 (from familiar), Profession (scribe)+4, Search +4, Spellcraft +9, Spot +1; Empower spell, Silent spell, Still spell.


Possessions: Cloak of Elvenkind, Hand of the Mage, Brooch of Shielding, travelers gear (soap, towel, rations, waterskin, bedroll, extra clothing), 198 gp, 40 sp. Weapons include; two daggers, a shortsword, and a quarterstaff.
Familiar: Anthusa- (Cat, +4 Natural Armor, Int 9, hp 5)

Sorcerer Spells Known (6/7/6/4): 0th -- Dancing Lights, Detect Magic, Ghost Sound, Mage Hand, Prestidigitation, Ray of Frost, Read Magic. 1st -- Detect Undead, Identify, Shocking Grasp, Sleep, Spider Climb. 2nd -- Blur, Invisibility, Mount. 3rd -- Fireball, Summon Monster III.


XP: 21000

Description: Zinovii is a rather average, if wild-looking, high elf. He dresses quite conservatively, in dark or earthen tones and tends to keep to the shadows as much as possible without looking too suspicious. Grey eyes look out from his dark brown bangs and his long hair is usually tucked under his hood, weighed with a heavy mithril ring. Zinovii is lean and almost gaunt, giving him an almost haunted look.

Outlook: From the outside, Zinovii is friendly and cheerful. Inside, he is driven, having vowed to find and terminate a conclave of high elves that are rumoured to be planning genocide, killing off the human race, little by little, village by village. Zinovii was given this information in confidence and will not tell anyone what his true motivations are unless that person can be of help in this mission. The knowledge of these treacherous elves torments Zinovii and sometimes causes him to take stupid risks in helping humans he befriends and/or considers innocent. Although chaotic and neutral by nature, he will follow this quest to gather information and will be loyal to close friends. Zinovii has a slightly twisted sense of humor and a morbid streak a mile wide. He uses this to his advantage, shocking enemies (and sometimes friends) when they least expect it. His familiar, Anthusa, a smallish tabby, is rather crabby towards anyone but her master. Zinovii has total reverence for his deceased mentor and as it was the archmage who instructed him in the ways of the world, he will not believe anyone who assures him there are no vampire enthralled high elves. Even it was all just a rumor or mistake on the part of the ancient elf.

Background: Granted sorcerous powers by a powerful elven archmage, Zinovii used these powers to fight for his city against goblinoid hordes and then an invasion by a rival high elven city. As the rival elves were defeated and scattered, rumours began to circulate about that a powerful undead creature (possibly a vampire noble) had enthralled the enemy elves and was now leading them on a crusade against humanity. When his mentor died, Zinovii was granted a Hand of the Mage from the archmage's body (while it may seem morbid, Zinovii accepted this with honor and treats the artifact with respect).

[edit--rolled straight 3d6, changed a couple of points in the background, adjusted spells, skills, feats. Let me know how this draft is.]
hellbender
 
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A little more detail on Kail -

He's a quiet guy, preferring action over talk. He dresses mostly in dark colors, and tends to be more the type to sit in the back and size up the opposition rather than trying to put on a smile and be diplomatic. He almost always wears a suit of jet-black leather armor, which augments his already prodigious stealth abilities. He'll be playing the role of a covert guardsman for the Troupe, sticking to the shadows and never revealing himself unnecessarily.
 

Here's my character, Carrie, a very non standard druid (she's a magic-school dropout/druid pyromaniac :D)

Carrie, female human Druid 5/Elemental Savant (Fire) 2: CR 7; ECL 7; Medium-size Humanoid (human); HD 5d8+2d4+21; hp 48; Init +0; Spd 30 ft; AC 14 (+2 Leather, +2 Shield); Melee Scimitar +4 (1d6-1, 18-20/x2), Ranged Longbow +5 (not including Arrow bonus) (1d8/x3); SA spells; SQ animal companion, nature sense, resist nature's lure, trackless step, wild shape, woodland stride; AL CN (With Good tendancies); SV Fort +8, Ref +2, Will +11; Str 8, Dex 10, Con 14 (16), Int 12, Wis 17 (19), Cha 14.
Languages Spoken: Common, Druid, Ignan
Skills and Feats: Animal Empathy +10 [8], Concentration +13 [10], Diplomacy +10 [8], Knowledge (Arcana) +10 [9], Knowledge (Nature) +11 [10], Knowledge (The Planes) +10 [9], Spellcraft +11 [10]; Education (FRCS, All Knowledge skills as class skills), Elemental Substitution-Fire (T&B), Spell Focus (Evocation), Spell Penetration.
SQ-Wild Shape (Sp): 1/day, Carrie may assume the form of a natural animal, from Small to Medium-size.
Elemental Transition (Ex): Carrie is immune to magical sleep effects.
Resistance (Ex): Carrie has an innate fire resistance 5.
Elemental Focus (Ex) +1
Druid Spells Prepared (6/5/4/3/2):
0-Detect Magic (x3), Flare, Light (x2)
1-Entangle, Obscuring Mist, Sandblast (x3) (MotW)
2-Flame Blade, Flaming Sphere, Produce Flame, Treeshape
3-Cure Moderate Wounds, Regeneration Ring (MotW) (x2)
4-Flame Strike (x2)
Spell DCs: 14+Spell level, 15+Spell level for Fire spells, 16+Spell level for Evocations, 17+Spell level for Fire Evocations
Equipment: Amulet of Wisdom +2 (4,000), Belt of Health +2 (4,000), MW Composite Longbow (400), MW Arrows x30 (30), MW Leather Armor (160), MW Large Wooden Shield (157), MW Scimitar (315), Ring of Sustenance (2,200), Scrolls (Call Lightning) (375), Quaal's Feather Token (Tree) x10 (1,000), Sleep Arrow x10 (1,320), Wand of Cure Light Wounds (750), Wand of Cure Moderate Wounds (4,500), 60 gold remaining.

Description: Carrie is a vigorous 19-year old who likes to dress in wild, sometimes provocative clothing whenever she is able to. She has fair, slightly sunburned skin, light green eyes, and sandy blonde hair with a some red flecks in it, a partial testament to her growing elemental nature.

Personality: Carrie acts like she dresses-wild, often unpredictable. She's often impatient, somewhat bossy, and quick to anger, but she's also quick to lighten up. She doesn't care much about soceity's laws, or pretty much anyone else's but her own and tries to be as independant as she can.

Background: Carrie comes from the Shining Islands and was originally planning on becoming a wizard at a young age. While she was learning the basics of wizardry, becoming educated in the theory of arcana and the planes, she felt that what she was learning wasn't the calling really for her-she had always been a more nature-oriented person, and manipulating the forces in this way was just not the thing that she wanted to do-and on top of that it was just boring! Her decision was rash, but she had dropped out of the school without a moments notice, and took it upon herself to venture out into the desert. While there, she learned the traditions from a circle of druids, and once she got down the basics she took off to adventuring. Since then, she has taken a couple jobs as a mercenary, and also some journeys on her own.


Any chance I could trade out the Summon Nature's Ally line of spells for a similar fire spell each level? Thinking right now 1-Burning Hands, 2-Pyrotechnics, 3-Flame Arrow, 4-Fireshield, but that may be too much.

Also, technically, bows+arrows aren't allowed by druids, but I don't see a reason for these-it's not unplausible that arrows can be made of wood and bone, in that case, would it be ok to be used as a druidic weapon?
 
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Hellbender - Actually roll each die. And the Elven race, as well as most of Humankind (under the jurisdiction of the Empire) worships the Benevolence, a monothestic religion. There are some Demon Cults (to Igigi and Nanna), as well as various animistic religions among the Great Forest, and the Jungles of Delwin.

But he most likely worships the Benevolence.

Sollir Furryfoot - That sounds fine, yeah. Rad, even. :D
 
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