Well here we go. I don’t have it with me. I have not played him in some time so its off the top of my head.
The Prerequisites are really up to you or your DM as they see fit. But this is what I have.
HD: d4
Skill Points: 2 + Int
Skills: Same as Wizard
Alignment: any Non-Good
Ability to cast Animate Dead
Knowledge (Undead) at 8 Ranks
Lvl____BAB___Fort___Refx___Will_______Special
1______+0____+0____+0_____+2_______Rebuke/Command Undead, +1 Caster lvl
2______+1____+0____+0_____+3_______+4 vs Disease, +1 Caster lvl
3______+1____+1____+1_____+3_______Spontaneous Command Undead, +1 Caster lvl
4______+2____+1____+1_____+4_______ +1 Caster lvl
5______+2____+1____+1_____+4_______Desecrated Aura*, +1 Caster lvl
6______+3____+2____+2_____+5_______+1 Caster lvl
7______+3____+2____+2_____+5_______ Lesser Undead Legion*, +1 Caster lvl
8______+4____+2____+2_____+6_______+1 Caster lvl
9______+4____+3____+3_____+6_______Greater Undead Legion*, +1 Caster lvl
10_____+5____+3____+3_____+7_______Undead Mastery, +1 Caster lvl
Rebuke/Command Undead:
A Necromancer gains the ability to Rebuke/Command Undead as an Evil Cleric of his lvl. Number of times per day is 3+ Cha modifier.
Resist Disease:
At 2nd lvl a Necromancer gains a +4 bonus to saves vs Disease.
Spontaneous Command Undead:
At 3rd lvl a Necromancer can spontaneously cast Command Undead the same way a Cleric casts Cure spells.
Desecrated Aura:
At 5th lvl a Necromancer gains an Aura that gives Undead under his control as if they were under the affects of spell Desecrate (+1 to hit, +1 Damage +1 saves and +1 HP per HD) plus any tuning attempt against the Necromancer’s Controlled Undead gain a –3 profane penalty.
Lesser Undead Legion:
At 7th lvl a Necromancer can Control a number of Undead equal to twice his Necromancer lvl in HD instead of the normal 1x lvl.
Greater Undead Legion:
At 9th lvl a Necromancer can Control a number of Undead equal to three times his Necromancer lvl in HD instead of the normal 1x lvl.
Undead Mastery:
At 10th lvl a Necromancer can focus his Rebuke/Command Undead power on any one Undead with in 60’ and if the result would be a turn treat it as a Command. This uses up a Turning attempt and he still must do enough Turning Damage to control the Undead.
The Prerequisites are really up to you or your DM as they see fit. But this is what I have.
HD: d4
Skill Points: 2 + Int
Skills: Same as Wizard
Alignment: any Non-Good
Ability to cast Animate Dead
Knowledge (Undead) at 8 Ranks
Lvl____BAB___Fort___Refx___Will_______Special
1______+0____+0____+0_____+2_______Rebuke/Command Undead, +1 Caster lvl
2______+1____+0____+0_____+3_______+4 vs Disease, +1 Caster lvl
3______+1____+1____+1_____+3_______Spontaneous Command Undead, +1 Caster lvl
4______+2____+1____+1_____+4_______ +1 Caster lvl
5______+2____+1____+1_____+4_______Desecrated Aura*, +1 Caster lvl
6______+3____+2____+2_____+5_______+1 Caster lvl
7______+3____+2____+2_____+5_______ Lesser Undead Legion*, +1 Caster lvl
8______+4____+2____+2_____+6_______+1 Caster lvl
9______+4____+3____+3_____+6_______Greater Undead Legion*, +1 Caster lvl
10_____+5____+3____+3_____+7_______Undead Mastery, +1 Caster lvl
Rebuke/Command Undead:
A Necromancer gains the ability to Rebuke/Command Undead as an Evil Cleric of his lvl. Number of times per day is 3+ Cha modifier.
Resist Disease:
At 2nd lvl a Necromancer gains a +4 bonus to saves vs Disease.
Spontaneous Command Undead:
At 3rd lvl a Necromancer can spontaneously cast Command Undead the same way a Cleric casts Cure spells.
Desecrated Aura:
At 5th lvl a Necromancer gains an Aura that gives Undead under his control as if they were under the affects of spell Desecrate (+1 to hit, +1 Damage +1 saves and +1 HP per HD) plus any tuning attempt against the Necromancer’s Controlled Undead gain a –3 profane penalty.
Lesser Undead Legion:
At 7th lvl a Necromancer can Control a number of Undead equal to twice his Necromancer lvl in HD instead of the normal 1x lvl.
Greater Undead Legion:
At 9th lvl a Necromancer can Control a number of Undead equal to three times his Necromancer lvl in HD instead of the normal 1x lvl.
Undead Mastery:
At 10th lvl a Necromancer can focus his Rebuke/Command Undead power on any one Undead with in 60’ and if the result would be a turn treat it as a Command. This uses up a Turning attempt and he still must do enough Turning Damage to control the Undead.