True Strike + Attack in the same round?

Dark Jezter

First Post
Quick question, folks. In a session I played tonight, the party's caster cast a True Strike spell and then followed it immediately by firing a shot from his bow. Something about this set off my rules-lawyering insticts. Is it possible for a character to cast a standard-action spell and attack in the same round? Thanks.
 

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Expert Tactitian only allows a melee attack.

A Quickened True Strike would allow it as well.

Has it been clarified somewhere whether the "single extra attack at your highest bonus" of a Weapon of Speed can only occur in a round where you've already used the weapon to make at least one attack?

-Hyp.
 

Unless your getting an additional action from somewhere like haste, or a feat the only 1 action spells you can cast in a round and still make an attack are touch spells.
 

Hypersmurf said:
Has it been clarified somewhere whether the "single extra attack at your highest bonus" of a Weapon of Speed can only occur in a round where you've already used the weapon to make at least one attack?

I remember reading that the Sage clarified that you have to use the speed weapon to gain the benefits of the extra attack, but I can't remember where. Anybody else remember this?
 

kreynolds said:


I remember reading that the Sage clarified that you have to use the speed weapon to gain the benefits of the extra attack, but I can't remember where. Anybody else remember this?

It would make sense to me that you would have to. You gain the benifits of ghost touch by using the weapon, you gain the benifits of the various burst weapons by using them. Yeah yeah, I know their are exceptions (like the luck blade bonus), but these exceptions are spelled out.
 

Dark Jezter said:
Is it possible for a character to cast a standard-action spell and attack in the same round? Thanks.

Yes, they are called "Touch Spells".

Spells like "Inflict Light Wounds" allow you to cast the spell and make the touch attack all as one (standard) action. Although technically it would be two (standard) actions, one to cast the spell and one to attack (or touch) your opponent.
 

1) A Quickened True Strike
2) Under influence of Haste (extra partial action to cast True Strike, normal actions to attack)
3) Using the original (and BETTER) version of Expert Taction (use actions pretty much the same as Haste spell)

Well, thats all I can think of.:D
 


It would make sense to me that you would have to. You gain the benifits of ghost touch by using the weapon, you gain the benifits of the various burst weapons by using them. Yeah yeah, I know their are exceptions (like the luck blade bonus), but these exceptions are spelled out.

Well, some benefits apply when the weapon is used with an attack action (like Defending). Some benefits apply to 'the wielder' (like the protection from fire of a Frost Brand). And some benefits apply to 'the possessor', like the luck blade bonus.

The Luck Blade gives its bonus while sitting in its sheath.

The Frost Brand gives its protection while in handy ready for action.

The Defender gives its AC when used with the attack action, because the Sage said so.

If the Frost Brand required the attack action to function, you'd have the weird situation of someone walking through the burning field with his sword that magically keeps him from being burned in hand... that doesn't work unless he moves at half normal speed, while spending the remaining time imagining slicing at someone.

The Speed enhancement is something that functions for "the wielder", and someone could, holding their Bow of Speed in one hand, cast True Strike, and then as a free action switch their bow to "ready mode" per the recent Sage longspear ruling, at which point they are "the wielder".

However, the Defending property is also described as functioning for "the wielder", and we know how that one works.

So there's room for either interpretation.

Since the Speed enhancement is based on Haste, and Haste allows one to cast and attack in the same round (hell, Haste at the moment allows one to cast and Full Attack!), there's support for that argument. But flavour-wise, it also makes sense that the Speed property only allows an additional attack if you make an attack in the first place.

-Hyp.
 

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