True Strike Items


log in or register to remove this ad


I just though I'd say I figured out the 1,500 gp charge for True Strike, spell trigger, unlimited use.

For 50- charges it would be 1 x 1 x750. Unlimited use is double the 50 charge cost, so that makes it 1,500 gp.
 


kreynolds said:


No. Unlimited uses, like an unlimited-charge wand.

Whew, I didn't thought that it would be SO cheap, but following Artoomis' calculation it is obviously ok. Well, one shouldn't forget that the archer loses one (full) attack to activate the bow and gets the bonus only for his next single attack in the next round. Seems quite fair to me.
 


Artoomis said:
I don't know how the bow got priced out as costing only 1,500 for the True Strike part.

Heh. I just noticed that. :) 1 x 1 x 750 for using the spelltrigger activation method, but if it was unlimited charges, it would be 1 x 1 x 1500 (the unlimited charges version for command-word and use-activated are all double the 50 charge version). However, even if it was 1 x 1 x 1500, it should probably get doubled for being a secondary power on a weapon. If it was doubled for that, the price of the bow would be 5,500 gp.
 
Last edited:


Woohoo, nothing against a bow that needs two rounds to grant +20 to one shot ... but!
The first thing I would buy after such bow would be boots of speed, potion of haste or similar things. Perhaps scrolls of haste if I had some level in wizard. Or later the first spell in third level would be haste.
--> Partial Action: Activate True Strike
Full Round Action: Shoot Arrows with the first at +20 ...

All you trade in in respect to "normal" haste (w/o true strike) would be one attack at highest bonus. I would definetly do that against heavy AC guys.

Now imagine the fighter type with power attack 15 ...

True Strike is a spell for wizards (personal) only. Wizards seldom take Power Attack as a feat. Wizards have a bad BAB, and this spell is meant (IMHO) to give the wizard a chance to hit once every two rounds for sure (perhaps with a ray or crossbow or whatever).
Now if you make it available to all classes without taking the Range: personal into account the spell gets a little over the top. Honestly: 1500GM for a +20 bonus to attack ??? I could imagine more than one situation were this would be more than neat.
The same for the spell Shield ... Expeditious Retreat ... Why is there a range: personal instead of range: touch ???
And remember the wizard has to prepare the spell and can cast it only a limited times per day.

The table "pricing of magic items" should always be a GUIDELINE not the ultimate truth. IIRC the title was changed for the same table in T&B in "estimating prices for magic items".

I could handle a true strike item with 1/day or 2/day maybe even 3/day but not at the base price derived from the table in the DMG or T&B.

Just my humble opinion, don't take it personal Dark Dragon. :)

BYE

[Edit] Typing
 
Last edited:

Vysirez said:
So you can make an infinite charge wand for just double the price of a 50 charge wand?

Not really. You can make an infinite charge spelltrigger wondrous item. The pricing formulas don't include that, but I don't see why not. Unlimited charge command-word is double the cost of 50 charges of command word. Unlimited charge use-activated is double the cost of 50 charges of use-activated. A wand of fireball (10th level) with 50 charges would cost 22,500gp. A wand of fireball (10th level) with unlimited charges would cost 45,000gp.

Personally, as a player, unlimited charge items don't appeal that much to me, unless their utilitarian items (like goggles of darkvision or detect magic, a chime of opening, a scabbard of keen edges or flaming, or a ring that constantly grants a minor globe of invulnerability). It's kinda like batman. He's got all these tools, but he rarely ever uses a tool more than once. He'll use it, then discard it and get a new one. :)
 
Last edited:

Remove ads

Top