Hjorimir
Adventurer
Has anybody done any real work on a more robust Magic system for True20? Yes, it can emulate a sorcerer rather well, but when it comes to wizards it feels a little...lacking.
I'd really like to use the Thieves' World magic system, but that relies upon non-lethal damage. I suppose I could convert that into a Toughness save.
Anyway, I'd love any input or ideas you'd care to share.
Thank you.
I'd really like to use the Thieves' World magic system, but that relies upon non-lethal damage. I suppose I could convert that into a Toughness save.
Anyway, I'd love any input or ideas you'd care to share.
Thank you.


