• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[True20] Starfall Jungle for True20 now available

DnDChick

Demon Queen of Templates
The first licensed 3rd-party adventure for True20 has been released. Starfall Jungle is an introductory adventure for the Agents of Oblivion setting, a True20 action/adventure/horror setting from Worlds of Adventure.

Welcome to the Jungle! Starfall Jungle that is.

A modern adventure of horror-espionage where players take on the roles of the covert Agents of Oblivion, a black ops organization battling terror and terrorism around the globe! Be ready to lock and load as you head way down south of the border on a mission that quickly descends into madness. Watch your six! Includes six starting level characters good to go! Penned by Sean Preston, refined for True20 by Erica Balsley, and beautifully illustrated by Adam Shaw.

http://www.rpgnow.com/product_info.php?products_id=7536
 

log in or register to remove this ad

I realize product blurbs are naturally short and vague but is the game supposed to be fighting terrorists, or Cthulhu?
(Both could be interesting of course)
 

Agents of Oblivion is rather like Hellboy or Delta Green. It's James Bond meets Cthulhu. Kolchak the Nightstalker, if he was a CIA agent. Superspies vs. hideous beasties.
 

DnDChick said:
Agents of Oblivion is rather like Hellboy or Delta Green. It's James Bond meets Cthulhu. Kolchak the Nightstalker, if he was a CIA agent. Superspies vs. hideous beasties.
Sounds perfect to me. :D
 

Graf said:
I realize product blurbs are naturally short and vague but is the game supposed to be fighting terrorists, or Cthulhu?
(Both could be interesting of course)

That's the trouble with writing teasers for horror-espionage, isn't it? You want to attract people, but you don't want to give everything away. An accurate summation follows: You could say it follows a James Bond style motif of the classic spy type set-up- a satellite has fallen and disappeared and the group must retrieve it- there is the classic arch villain and there are elements of a black ops operation that plays out in the better sessions with the tension of Splinter Cell. Then, you intersperse this with some encounters with the paranormal and supernatural and allusions towards the end of the Forgotten Ones and you have an adventure that keeps the characters on their toes that typically plays out over a time frame of anywhere from 6-8 hours depending on your group.

I hope this helps give you a better feel for the adventure.

Kesh said:
Sounds perfect to me. :D

Thanks. I call the genre horror-espionage for short. :)

Regards,

Sean
 

Into the Woods

Remove ads

Top