TTRPG players wanted for online psychology study


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Next time maybe I need a bigger slide :ROFLMAO:

Yeah. EN World probably skews older than the gaming population as a whole. I think I've been playing for 43 years, or something like that. When the actual effective range is over twice as broad as your available selection, you're apt to get a big stack in that last bucket, unable to differentiate them.

Overall, you will have the problem that EN World is not representative of RPG players in more than just age, and self-selecting participants is ugly for study statistics.
 

Yeah. EN World probably skews older than the gaming population as a whole. I think I've been playing for 43 years, or something like that. When the actual effective range is over twice as broad as your available selection, you're apt to get a big stack in that last bucket, unable to differentiate them.

Overall, you will have the problem that EN World is not representative of RPG players in more than just age, and self-selecting participants is ugly for study statistics.
Very true (y). What works for me here is I can learn about patterns in different types of experienced RPG-ers, so this is still very useful even if the length of experience factor itself is hard to interpret (given the massive experience here). So still very grateful for every response :), and I'm looking forward to learning about (and sharing) results when I can. There's definitely not enough research being done here. Experiment 2 will build on this experience...
 

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