Tuesdays are Supernatural!

So... last night? "Bugs" was probably my least favorite episode to date, but I did like how it had some ties to the "Big Picture" story, and Sam's relationship with his dad.

And good casting on the guest stars--that developer's son looks like he really could be the actor's son.
 

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My sister 'loved' this episode. Having a severe phobie to creepy crawlies, she could barely watching this ep. I thought it was an OK ep. The bug attack at the end was some pretty glaringly bad CGI IMO.

Next weeks ep looks like it'll make the story arc lovers happy.
 

Didn't like this ep at all, I felt it was very lame and easily the weakest to date. The special effects were bad and who else thought that midnight to dawn seemed to go by a little too quickly? I was intrigued to see how they would get out of it as dawn was hours away and then BLAM- sunlight. Concept was intersting, execution was severly lacking.
 

Yeah, that was an awfully quick sunrise. Something like 3-6 hours compressed into 15 minutes of TV show time.

I mean, everyone in the house was still up. So it couldn't have been past 2 am or so at best. And generally speaking sunrise is at 5 am at the earliest.
 

I thought Sam had stated specifically it was midnight when the swarm started which is why it seemed to happen too quickly to me.
 

Joshua Dyal said:
So... last night? "Bugs" was probably my least favorite episode to date, but I did like how it had some ties to the "Big Picture" story, and Sam's relationship with his dad.

And good casting on the guest stars--that developer's son looks like he really could be the actor's son.

Same here. It's difficult for me to relate to swarms of normal bugs being able to have any real affect on a healthy human being unless you're getting stung to death by swarms of wasps or bees. Bad bee-cgi, plus it did seem dawn came way too early.

You know what a cursed indian burial mound should be guarded by? Large ghost wolves. Trees that grab you up and crush you into chunky-style salsa. I guess something happened with the SFX budget, like some big effect planned had a fatal flaw at the last minute.

It was saved by the character bits between the brothers, and the father-son relationship infos. It was funny; I've given the exact same advice Sam gave the kid to more than a couple other kids his age. :)
 



Ditto the pacing. I got a strong impression of about five minutes being cut from that end part, or, at the very least, a minute or two involving a) the transition to sunrise or b) a revelation that the whole "day and night share the sky" thing meant that there'd be an aurora borealis or something causing a sunrise-looking effect in the night, and that was why it looked like the sun was coming up at 2 in the morning.
 

From the first scene I thought: New Developement + Oklahoma = Indian burial ground. My question was, if you find a pair of skulls sitting in a cursed burial mound, should you be picking them up and putting them in a box? Last episode they talked about how to deal with a body (the drowned kid's) to stop a ghost but here they didn't even consider it.


Aaron
 

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