Having read all 6 pages, I would just like to say that those of you downplaying Tolkein's influence are coming off as very disingenuous. That is all.
Elves --- as perceived by Tolkien
Half Elves --- as perceived by Tolkien
Dwarves --- as perceived by Tolkien
Halflings --- No comment
Ranger --- as perceived by Tolkien
Even humans are described the way Tolkien sees them.
...actually the list of resemblances can be pages long....
.....the scene where a PARTY composed of a human fighter, a dwarven fighter, a half-elf ranger, the old wizard with the hat, the rogue-sque halflings, the elven archer....
....... enter the dungeons of Moria... i mean... what else does one need to see that Tolkien is the PRIMARY CATALYST for D&D........ ???
IMHO it's like people are trying to prove that Tolkien is a needle in a hay sack of D&D... when in reality Tolkien is a giant elephant sitting on this very hay sack....
Gygax was during the '70's not a huge fan of the very Catholic Tolkien
Well, you know, player races is just one aspect of D&D. If I was to assume page count indicated importance, I'd also have to say it's a pretty minor aspect of D&D.I'm quoting myself because its funny how people downplaying Tolkien's influence "missed" to justify the above...
but the higher level the classes get the more they diverge from Tolkien. See Gandalf is a 5th level wizard for an example.
The implied setting's tone & style, the *hint hint* Vancian casting system, the spells, the magic items and the combat system, the reward system are very much more Sword & Sorcery than Tolkien.
D&D doesn't model a Tolkienesque High Fantasy Epic campaign very well. It's wired to be a bash in the door and grab the loot game more similar to Howard's or Vance's stories.
In Tolkien’s work, magic is an understanding of moral forces, life and death, living things, and the Eternal. Fireballs and genies are not Tolkienesque. from Tolkienesque - RPG Talk - The Role-Playing Game (RPG) Wiki
Well, you know, player races is just one aspect of D&D. If I was to assume page count indicated importance, I'd also have to say it's a pretty minor aspect of D&D.
- How many classes are inspired by Tolkien?
- How many spells are inspired by Tolkien? (Note that spellcasting in itself is definitely _not_ inspired by Tolkien!)
- How many magic items are inspired by Tolkien?
- How many monsters are inspired by Tolkien?
- How many adventure modules are inspired by Tolkien?
_I_ am turning away from the 'obvious'? - that's hilariousIMO you are turning away from the obvious.
Okay. So why then do you believe that finding "THINGS" that _are_ Tolkien-esque proves anything?By finding "THINGS" that are not Tolkien-esque doesn't prove anything.
What? No there aren't!What one has to see is that there are more Tolkien-esque "THINGS" in D&D than "THiNGS" than derive from other sources/influences.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.