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Tumble problems

So your point, Jonesy, is that Ali's footwork is...tumbling?

You don't think it's Dodge?

I'm kinda with ya and kinda not, but the footwork itself does start to put a different picture in one's head about Tumbling other than Asian choreographed dance moves.
The footwork, yes. What Ali does with his upper body there is mostly dodging. But the footwark, my goodness, he moves even before his opponent has made a move, negating any advantages before they appear. Avoiding opportunity attacks as it were.
 

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All right, guys, after 11 pages on this thread, I think I've finally come to terms with Tumbling in the game given some of these videos.

My mental picture surprises me a bit because I didn't end up where I thought I would.

Thanks for all the participation. The Ali footwork, the David Belle stuff, the football run, the Sam LotR duck between the legs scene...all good stuff. Very helpful to me.

Thanks.
 

Does anybody have a problem with the Tumble skill? It doesn't seem to fit the D&D tolkien-esque universe at all. You've got a Daryl-Hannah-Type-In-Blade-Runner come flopping your way, doing the cheerleader thing, and you can't touch her with an Attack of Opportunity as you moves through your square?

If her skill is high enough, she can overcome the armor penalty and tumble right by you in armor, albeit light armor. Daryl wore a leotard.

And what about her equipment? Are her daggers tied to their scabbards? Do her belt pouches jingle, make a lot of noise, and flap back and forth beating her in the gut and groin?

It seems to me that the DM should be very strict on this skill and its use, limiting what the chartacter carries (even more than the weight limitations--an almost empty backback would seem to screw one up).

What do you think?

never had anybody use it to the extreme... very occasional... as terrain doesnt always fit the use of it... used it shipboard worked... tried in a cave...didnt work. etc... not all my dungeons have perfect polished hard stone floors... (side comment - marbles didnt work very often either.
 


What makes something hero realistic?

This is hero realistic...

[ame=http://www.youtube.com/watch?v=_PQitC-z73o&feature=fvwrel]YouTube - Too Short[/ame]





I couldn't resist.

But, back to the question. This is hero realistic.

[ame=http://www.youtube.com/watch?v=7JRmE5-3sOg&feature=fvwrel]YouTube - Casino Royale - "Stairwell Fight" (Isolated Score)[/ame]



Plus the fight scenes I linked above.
 




I'm just confused as to what is acceptable. James tumbles down a flight of stairs towards the end of Hotel Royal and dives under an enemy's slash to bypass him. How is this worse than the Jackie Chan examples I mentioned such as him rolling around to avoid getting his face kicked in?
 
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