D&D General Turgenev's Friday Freebie Maps

Turgenev

Hero
Here is the May 17th, 2019 Friday Freebie map. Click to enlarge.





Map Details:
* The straight line of dots represent bars/gates.
* Areas 1, 4, 5, and 7 b) - f) have steps.
* Areas 1, 3 a), 7 a), 7 c), 8, 10, 11, 12, 13, 14, 18, and 20 a) have pillars.
* Areas 1, 4, 5, 8, 10, 15, and 20 c) have statues.
* Areas 3 b) and 21 b) - c) could be false double doors, or have a small area behind them (as show on the map), or could be teleporting doors.
* Areas 7 b) - f) have sarcophagi.
* Area 12 has a large mirror (perhaps the mirror shows the invisible and there is an invisible creature chained to the pillar).
* Areas 13 and 19 have wall basins.
* The irregular shaped dots represent rubble. Areas 20 a) (at the top), 22 c), and 23 e) have collapsed.
* Area 20 b) is water.

I have an Enhanced version of this week's Friday Freebie for sale here: https://www.drivethrurpg.com/product/275948/Friday-Enhanced-Map-05172019

The May 17th, 2019 Friday Enhanced Map product contains a multi-layered PDF (allowing the options of white or black backgrounds, numbered or non-numbered areas, and secret doors on or off) and a zip file with all relevant map files as individual jpg images. All for a $1 (US)!

Cheers,
Tim
 

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Turgenev

Hero
Here is the May 24th, 2019 Friday Freebie map. Click to enlarge.





Map Details:
* Areas 1, 17 a), 18, and 21 have pillars.
* Areas 2 a), 10, 12, and 26 have wall basins.
* Areas 2 b), 7 a), 7 b), and 27 c) have teleporters. I imagine the teleporters working like this: Teleporter 2 b) connects with 7 a). Area 7 d) connects to 27 c). Naturally the DM is free to have the teleporters work anyway they wish.
* Areas 4, 16, 19 a), and 24 a) are covered pit traps.
* Areas 6 b), 7 b), and 17 b) are water. I can picture an underground channel (not shown on the map) that connects the water from 6 b) to 7 b) and perhaps again to an underground water source.
* Areas 17 a) and 24 b) are statues. The statue in area 24 b) blocks the north passage.
* Area 28 has a chasm (with rubble along its edges) slicing through the centre of the room.

I have an Enhanced version of this week's Friday Freebie for sale here: https://www.drivethrurpg.com/product/277636/Friday-Enhanced-Map-05242019

The May 24th, 2019 Friday Enhanced Map product contains a multi-layered PDF (allowing the options of white or black backgrounds, numbered or non-numbered areas, and secret doors on or off) and a zip file with all relevant map files as individual jpg images. All for a $1 (US)!

Cheers,
Tim
 

Turgenev

Hero
I took this old map (from 2010) and did a few tweaks to it (to bring some of the map icons up to date with my current style). I can see a few more things I would change today but that would require a complete redraw and I don't have the time to do that (at the moment). Click to enlarge.



Map Details:
* Areas 2 and 3 each have a desk and chair.
* Area 5 has pews and an altar on a rock garden.
* Area 8 has a shelf.
* The arrow on the stairs point downwards.
* Area 11 has chairs and a desk & chair divided by a low barrier with a swinging door.
* Area 12 has a desk, chair, and shelf.
* Area 13 has various shelves.
* Area 14 has a desk & chair, several chests, and a shelf.
* Areas 15 to 20 are private quarters with a bed, desk & chair, and a chest. Area 15 also has a shelf.



Map Details:
* Area 4 has barrels.
* Area 5 has sacks.
* Area 6 has natural cliff faces that progressively lead one downwards into the earth.
* Area 7 has an altar, on a dais, built into the cave wall.
* There are natural stone steps leading down to the side caverns.
* Area 10 has a natural pool of water.
* Area 11 has a hole in the cave floor that leads to area 12.
* Area 13 has an altar next to a chasm.
* Area 15 has a well.
* Area 16 has (giant) mushrooms.

Cheers,
Tim
 
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Turgenev

Hero
I've been reading my copy of Ghosts of Saltmarsh and the nautical theme reminded me of a pirate treasure map I did back in 2011. Thought I would post it here. Click on image for the map PDF.



Cheers,
Tim
 


Turgenev

Hero
I've been going through my map archive (over 10 years worth of maps) and thought I would post a few selected pieces. First up, a some old school blue maps. Click to enlarge.



Cheers,
Tim
 

Turgenev

Hero
More maps from the archives.

castle_ruins001-4.jpg


castle_ruins002-2.jpg


castle_ruins003-1.jpg


castle_ruins_dungeon001.jpg


Cheers,
Tim
 

Turgenev

Hero
Another one from the archives. This time it is from my previous D&D campaign. It was a stone keep, located on the top of giant petrified trees, of a mad storm giant called Vulturnus. Click to enlarge.





Cheers,
Tim
 

Turgenev

Hero
More maps from the archives. This was from my homebrew campaign world of Yrthea that I ran using a hybrid of BECMI/1st Ed. AD&D.



The dungeon scale was 1 square = 10'.



Cheers,
Tim
 
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Turgenev

Hero
A handful of maps from my previous D&D campaign (mostly BECMI D&D with spells from the 1st Edition AD&D PHB). First up is a flying/floating sky island. Click to enlarge.

The two black icons are stone circles and the middle icon represents ruins.












Cheers,
Tim
 

Turgenev

Hero
And now here is the May 31st, 2019 Friday Freebie map. Click to enlarge.





Map Details:
* Areas 1 and 22 have pillars.
* Areas 2 and 3 a) have statues.
* There are open pits between the main section of area 3 a) and flanking sections of 3 b) and 3 c) respectively.
* Area 4 has a dais with a sarcophagus on it.
* Areas 5 and 16 b) have covered pit traps.
* Area 14 has a pool of water/fountain.
* Area 16 a) has a fake sarcophagus on a dais.
* I picture areas 23 and 24 as being 'run the gauntlet' sort of rooms.
* Area 25 is a falling block/stone trap.

I have an Enhanced version of this week's Friday Freebie for sale here: https://www.drivethrurpg.com/product/278205/Friday-Enhanced-Map-05312019

The May 31sth, 2019 Friday Enhanced Map product contains a multi-layered PDF (allowing the options of white or black backgrounds, numbered or non-numbered areas, and secret doors on or off) and a zip file with all relevant map files as individual jpg images. All for a $1 (US)!

Cheers,
Tim
 

Turgenev

Hero
Here is the June 7th, 2019 Friday Freebie map. Click to enlarge.





Map Details:
* This week's Friday Freebie map consists of three buildings.
* The double white strips on the walls are windows.
* Area 10 is an open foyer with columns along the western wall. Area 31 is the upper area of the same foyer.
* Area 12 has a statue.
* Area 24 b) has a trap door in the ceiling (see Area 54 b).
* Area 53 b) has a trap door in the floor (see Area 24 b).

I have an Enhanced version of this week's Friday Freebie for sale here: https://www.drivethrurpg.com/product/279138/Friday-Enhanced-Map-06072019

The June 7th, 2019 Friday Enhanced Map product contains a multi-layered PDF (allowing the options of grey or black walls, numbered or non-numbered areas, and secret doors on or off) and a zip file with all relevant map files as individual jpg images. All for a $1 (US)!

Cheers,
Tim
 

Turgenev

Hero
Here is the June 14th, 2019 Friday Freebie map. Click to enlarge.





Map Details:
* I envision this shrine as being dedicated to a cult who worships an evil sea god/goddess. The location of the shrine is near the coast as it has underground water channels that connect to a nearby sea. Naturally a DM/GM can ignore all this and go with their own ideas.
* The grey areas are water. Several underwater tunnels connect to a nearby large water source.
* Areas 17 b), 18 b), 20, and 23 have covered pit traps. I picture these traps as being flooded or begin to flood once they have been activated.
* Areas 19 and 22 have pools of water that connect to the underground streams.
* Areas 21, 24, and 25 have statues and altars. All three altars are submerged, as is the statue in area 25.

I have an Enhanced version of this week's Friday Freebie for sale here: https://www.drivethrurpg.com/product/280011/Friday-Enhanced-Map-06142019

The June 14th, 2019 Friday Enhanced Map product contains a multi-layered PDF (allowing the options of white or black backgrounds, numbered or non-numbered areas, and secret doors on or off) and a zip file with all relevant map files as individual jpg images. All for a $1 (US)!

Cheers,
Tim
 

Turgenev

Hero
Here is the June 21st, 2019 Friday Freebie map. Click to enlarge.





Map Background:
* In the frozen plains of the far north lies the Eye of Shum'Morak. It is a large oval pit with a solid inner pillar. From above, the hole resembles an eye carved out of the earth. It is said that the wizard known as Shum'Morak had complete domination over the element of earth. He commanded the earth and it obeyed by forming his sanctum.
* The Eye of Shum'Morak penetrates nearly a full mile into the earth. The balcony entrance to the Upper Halls are 640 feet down from the surface. It is rumoured that the depth of the Eye is but a small fraction of the sanctum's range. Additional levels will be released in future Friday Freebie/Enhanced maps.

Map Details:
* Area 1 is the entrance to the Eye of Shum'Morak. It is a large, open oval pit. The white and grey background represents clouds/fog. There are many bands of these clouds/fog as one travels down the Eye.
* The double doors of area 2 have wizard lock on them.
* Areas 3 and 30 a) have statues.
* Areas 5, 9, 23, 33, 36-38 have wall basins.
* Areas 9, 16, 19, and 30 a) have pillars.
* Area 21 has a open shaft that runs the length of the Eye. A knotted rope hangs in the centre of the shaft. It allows quick access to the lower levels for those who can utilize it (via flight, feather fall, climbing, etc.).
* Area 30 b) is a dais with a throne on top.
* Area 32 b) is a cell (for intruders who are to be interrogated by Shum'Morak or one of his followers).

I have an Enhanced version of this week's Friday Freebie for sale here: https://www.drivethrurpg.com/product/280633/Friday-Enhanced-Map-06212019

The June 21st, 2019 Friday Enhanced Map product contains a multi-layered PDF (allowing the options of white or black backgrounds, numbered or non-numbered areas, and secret doors on or off) and a zip file with all relevant map files as individual jpg images. All for a $2 (US)!

Note about the price change: Since I'm putting twice the work into the freebie/enhanced versions, I figured the price should reflect that. The enhanced versions help to subsidize the freebie maps.

Cheers,
Tim
 

Turgenev

Hero
Here is the June 28th, 2019 Friday Freebie map. Click to enlarge.





Map Background:
* In the frozen plains of the far north lies the Eye of Shum'Morak. It is a large oval pit with a solid inner pillar. From above, the hole resembles an eye carved out of the earth. It is said that the wizard known as Shum'Morak had complete domination over the element of earth. He commanded the earth and it obeyed by forming his sanctum.
* The Eye of Shum’Morak penetrates nearly a full mile into the earth. This level holds the primary library with scrying pool and additional libraries for Shum’Morak and his apprentices. It also holds a physical portal to the astral plane.
* Naturally a DM/GM can ignore all this and go with their own ideas.

Map Details:
* The circular stairs that are clockwise lead up (the two at the bottom half of the level) and those that are counter-clockwise lead down (the two in the top half).
* Area 1 is the Eye of Shum’Morak. It is a large, open oval pit. The white and grey background represents clouds/fog. There are many bands of these clouds/fog as one travels down into the Eye.
* Areas 2, 16, and 34 b) have pillars.
* Areas 4, 10, 15, 19, 20, 24, and 27 have wall basins.
* Area 13 a) is the main library with four large square pillars. Areas 13 b) to g) are small, narrow study cubicles. Area 13 h) is a small storage space. Area 13 i) is a scrying pool on a dais.
* Area 21 has a open shaft that runs the length of the Eye. A knotted rope hangs in the centre of the shaft. It allows quick access to the lower levels for those who can utilize it (via flight, feather fall, climbing, etc.).
* Area 25 has a secret door that allows access to the Eye of Shum'Morak.
* Area 29 has a raised platform with a large mirror built into the western wall. When activated, the mirror becomes a portal that allows one to physically enter the Astral plane.
* Areas 30, 31, and 35 are additional libraries.
* Area 34 has a raised platform. This room is used for lecturing/teaching his apprentices.

I have an Enhanced version of this week's Friday Freebie for sale here: https://www.drivethrurpg.com/product/281207/Friday-Enhanced-Map-06282019

The June 28th, 2019 Friday Enhanced Map product contains a multi-layered PDF (allowing the options of white or black backgrounds, numbered or non-numbered areas, and secret doors on or off) and a zip file with all relevant map files as individual jpg images. All for a $2 (US)!

Note about the price change: Since I'm putting twice the work into the freebie/enhanced versions, I figured the price should reflect that. The enhanced versions help to subsidize the freebie maps.

Cheers,
Tim
 

Turgenev

Hero
Do you have the Monday blues? Maybe an Old School Blue map will help. ;)



Map Details:
* Area 1 has an elevator (which direction it leads to is up to the DM).
* Area 8 a has an open pit blocking the corridor with an illusionary wall at the south end hiding Area 8 b (and access around the open pit).
* Area 12 has a large fungi patch.
* Area 14 has a hole in the ground.
* Area 28 has a revolving wall allowing access to the second section.
* Area 36 has a large pool of water that has leaked from the nearby underground stream.
* Area 40 has an illusionary wall dividing the secret passage.

Cheers,
Tim
 




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